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Results 1 - 3 of 3 for SkipRebalancing (0.07 sec)
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cmd/object-api-interface.go
// mainly set for certain WRITE operations. SkipDecommissioned bool // SkipRebalancing should be set to 'true' if the call should skip pools // participating in a rebalance operation. Typically set for 'write' operations. SkipRebalancing bool SrcPoolIdx int // set by PutObject/CompleteMultipart operations due to rebalance; used to prevent rebalance src, dst pools to be the same
Registered: Sun Nov 03 19:28:11 UTC 2024 - Last Modified: Thu Aug 22 21:57:20 UTC 2024 - 17.3K bytes - Viewed (0) -
cmd/erasure-server-pool.go
// caller. if opts.SkipDecommissioned && z.IsSuspended(pinfo.Index) { continue } // Skip object if it's from pools participating in a rebalance operation. if opts.SkipRebalancing && z.IsPoolRebalancing(pinfo.Index) { continue } if pinfo.Err == nil { // found a pool return pinfo, z.poolsWithObject(poolObjInfos, opts), nil }
Registered: Sun Nov 03 19:28:11 UTC 2024 - Last Modified: Sun Sep 29 22:40:36 UTC 2024 - 89.8K bytes - Viewed (0) -
cmd/erasure-server-pool-rebalance.go
DeleteReplication: version.ReplicationState, SrcPoolIdx: poolIdx, DataMovement: true, DeleteMarker: true, // make sure we create a delete marker SkipRebalancing: true, // make sure we skip the decommissioned pool NoAuditLog: true, }) // This can happen when rebalance stop races with ongoing rebalance workers.
Registered: Sun Nov 03 19:28:11 UTC 2024 - Last Modified: Fri Sep 06 13:20:19 UTC 2024 - 28.4K bytes - Viewed (0)