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Results 1 - 3 of 3 for Shift (0.15 sec)

  1. doc/go1.17_spec.html

    var u1 = 1.0<<s != 0           // illegal: 1.0 has type float64, cannot shift
    var u2 = 1<<s != 1.0           // illegal: 1 has type float64, cannot shift
    var v float32 = 1<<s           // illegal: 1 has type float32, cannot shift
    var w int64 = 1.0<<33          // 1.0<<33 is a constant shift expression; w == 1<<33
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    - Registered: Tue May 07 11:14:38 GMT 2024
    - Last Modified: Thu Apr 11 20:22:45 GMT 2024
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  2. doc/asm.html

    <code>R0-&gt;16</code>
    <br>
    <code>R0&gt;&gt;16</code>
    <br>
    <code>R0&lt;&lt;16</code>
    <br>
    <code>R0@&gt;16</code>:
    For <code>&lt;&lt;</code>, left shift <code>R0</code> by 16 bits.
    The other codes are <code>-&gt;</code> (arithmetic right shift),
    <code>&gt;&gt;</code> (logical right shift), and
    <code>@&gt;</code> (rotate right).
    </li>
    
    <li>
    <code>R0-&gt;R1</code>
    <br>
    <code>R0&gt;&gt;R1</code>
    <br>
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    - Registered: Tue May 07 11:14:38 GMT 2024
    - Last Modified: Tue Nov 28 19:15:27 GMT 2023
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  3. doc/go_spec.html

    var u1 = 1.0&lt;&lt;s != 0           // illegal: 1.0 has type float64, cannot shift
    var u2 = 1&lt;&lt;s != 1.0           // illegal: 1 has type float64, cannot shift
    var v1 float32 = 1&lt;&lt;s          // illegal: 1 has type float32, cannot shift
    var v2 = string(1&lt;&lt;s)          // illegal: 1 is converted to a string, cannot shift
    HTML
    - Registered: Tue May 07 11:14:38 GMT 2024
    - Last Modified: Thu May 02 22:43:51 GMT 2024
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