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android/guava-tests/test/com/google/common/hash/FarmHashFingerprint64Test.java
} } public void testUtf8() { char[] charsA = new char[128]; char[] charsB = new char[128]; for (int i = 0; i < charsA.length; i++) { if (i < 100) { charsA[i] = 'a'; charsB[i] = 'a'; } else { // Both two-byte characters, but must be different charsA[i] = (char) (0x0180 + i); charsB[i] = (char) (0x0280 + i); } }
Java - Registered: Fri Mar 22 12:43:11 GMT 2024 - Last Modified: Mon Jun 26 15:56:47 GMT 2017 - 6.2K bytes - Viewed (0) -
guava-tests/test/com/google/common/io/testdata/alice_in_wonderland.txt
`Would it be of any use, now,' thought Alice, `to speak to this mouse? Everything is so out-of-the-way down here, that I should think very likely it can talk: at any rate, there's no harm in trying.' So she began: `O Mouse, do you know the way out of this pool? I am very tired of swimming about here, O Mouse!' (Alice thought this must be the right way of speaking to a mouse:
Plain Text - Registered: Fri Mar 22 12:43:11 GMT 2024 - Last Modified: Mon Oct 29 21:35:03 GMT 2012 - 145.2K bytes - Viewed (0) -
android/guava-tests/test/com/google/common/io/testdata/alice_in_wonderland.txt
`Would it be of any use, now,' thought Alice, `to speak to this mouse? Everything is so out-of-the-way down here, that I should think very likely it can talk: at any rate, there's no harm in trying.' So she began: `O Mouse, do you know the way out of this pool? I am very tired of swimming about here, O Mouse!' (Alice thought this must be the right way of speaking to a mouse:
Plain Text - Registered: Fri Mar 22 12:43:11 GMT 2024 - Last Modified: Fri Apr 21 02:27:51 GMT 2017 - 145.2K bytes - Viewed (0) -
guava-tests/test/com/google/common/hash/FarmHashFingerprint64Test.java
} } public void testUtf8() { char[] charsA = new char[128]; char[] charsB = new char[128]; for (int i = 0; i < charsA.length; i++) { if (i < 100) { charsA[i] = 'a'; charsB[i] = 'a'; } else { // Both two-byte characters, but must be different charsA[i] = (char) (0x0180 + i); charsB[i] = (char) (0x0280 + i); } }
Java - Registered: Fri Mar 22 12:43:11 GMT 2024 - Last Modified: Tue Jul 19 14:00:24 GMT 2016 - 6.2K bytes - Viewed (0) -
android/guava-tests/test/com/google/common/hash/Fingerprint2011Test.java
} } public void testUtf8() { char[] charsA = new char[128]; char[] charsB = new char[128]; for (int i = 0; i < charsA.length; i++) { if (i < 100) { charsA[i] = 'a'; charsB[i] = 'a'; } else { // Both two-byte characters, but must be different charsA[i] = (char) (0x0180 + i); charsB[i] = (char) (0x0280 + i); } }
Java - Registered: Fri Mar 22 12:43:11 GMT 2024 - Last Modified: Wed Dec 29 14:55:25 GMT 2021 - 7.6K bytes - Viewed (0) -
android/guava/src/com/google/common/util/concurrent/MoreExecutors.java
* Given all these possibilities, it is frequently possible for listeners to execute in UI * threads, RPC network threads, or other latency-sensitive threads. In those cases, slow * listeners can harm responsiveness, slow the system as a whole, or worse. (See also the * note about locking below.) * <li>If many tasks will be triggered by the same event, one heavyweight task may delay other
Java - Registered: Fri Mar 22 12:43:11 GMT 2024 - Last Modified: Thu Dec 14 20:35:03 GMT 2023 - 42.3K bytes - Viewed (0) -
guava-tests/test/com/google/common/hash/Fingerprint2011Test.java
} } public void testUtf8() { char[] charsA = new char[128]; char[] charsB = new char[128]; for (int i = 0; i < charsA.length; i++) { if (i < 100) { charsA[i] = 'a'; charsB[i] = 'a'; } else { // Both two-byte characters, but must be different charsA[i] = (char) (0x0180 + i); charsB[i] = (char) (0x0280 + i); } }
Java - Registered: Fri Mar 22 12:43:11 GMT 2024 - Last Modified: Wed Dec 29 14:55:25 GMT 2021 - 7.6K bytes - Viewed (0)