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Results 1 - 2 of 2 for SaveTiles (0.13 sec)

  1. src/cmd/vendor/golang.org/x/mod/sumdb/tlog/tile.go

    	// When the client confirms the validity of the tile data,
    	// it will call SaveTiles to signal that they can be safely
    	// written to persistent storage.
    	// See also https://research.swtch.com/tlog#authenticating_tiles.
    	ReadTiles(tiles []Tile) (data [][]byte, err error)
    
    	// SaveTiles informs the TileReader that the tile data
    	// returned by ReadTiles has been confirmed as valid
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Fri May 03 02:38:00 UTC 2024
    - 13K bytes
    - Viewed (0)
  2. src/cmd/vendor/golang.org/x/mod/sumdb/client.go

    // markTileSaved records that tile is already present in the on-disk cache,
    // so that a future SaveTiles for that tile can be ignored.
    func (c *Client) markTileSaved(tile tlog.Tile) {
    	c.tileSavedMu.Lock()
    	c.tileSaved[tile] = true
    	c.tileSavedMu.Unlock()
    }
    
    // SaveTiles saves the now validated tiles.
    func (r *tileReader) SaveTiles(tiles []tlog.Tile, data [][]byte) {
    	c := r.c
    
    	// Determine which tiles need saving.
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Thu Feb 08 17:50:49 UTC 2024
    - 19.1K bytes
    - Viewed (0)
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