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src/arena/arena.go
// the runtime manually, though any memory obtained from freed arenas must // not be accessed once that happens. An Arena is automatically freed once // it is no longer referenced, so it must be kept alive (see runtime.KeepAlive) // until any memory allocated from it is no longer needed. // // An Arena must never be used concurrently by multiple goroutines. type Arena struct { a unsafe.Pointer }
Go - Registered: Tue Apr 30 11:13:12 GMT 2024 - Last Modified: Wed Oct 12 20:23:36 GMT 2022 - 4.3K bytes - Viewed (0)