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Results 1 - 10 of 13 for Rascia (0.25 sec)

  1. doc/go1.17_spec.html

    <code>'ä'</code> holds two bytes (<code>0xc3</code> <code>0xa4</code>) representing
    a literal <code>a</code>-dieresis, U+00E4, value <code>0xe4</code>.
    </p>
    
    <p>
    Several backslash escapes allow arbitrary values to be encoded as
    ASCII text.  There are four ways to represent the integer value
    as a numeric constant: <code>\x</code> followed by exactly two hexadecimal
    digits; <code>\u</code> followed by exactly four hexadecimal digits;
    HTML
    - Registered: Tue Apr 30 11:13:12 GMT 2024
    - Last Modified: Thu Apr 11 20:22:45 GMT 2024
    - 211.6K bytes
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  2. src/bytes/bytes.go

    // given ASCII character in the set. The 128-bits of the lower 16 bytes,
    // starting with the least-significant bit of the lowest word to the
    // most-significant bit of the highest word, map to the full range of all
    // 128 ASCII characters. The 128-bits of the upper 16 bytes will be zeroed,
    // ensuring that any non-ASCII character will be reported as not in the set.
    Go
    - Registered: Tue Apr 30 11:13:12 GMT 2024
    - Last Modified: Mon Feb 19 19:51:15 GMT 2024
    - 33.8K bytes
    - Viewed (0)
  3. doc/go_spec.html

    <code>'ä'</code> holds two bytes (<code>0xc3</code> <code>0xa4</code>) representing
    a literal <code>a</code>-dieresis, U+00E4, value <code>0xe4</code>.
    </p>
    
    <p>
    Several backslash escapes allow arbitrary values to be encoded as
    ASCII text.  There are four ways to represent the integer value
    as a numeric constant: <code>\x</code> followed by exactly two hexadecimal
    digits; <code>\u</code> followed by exactly four hexadecimal digits;
    HTML
    - Registered: Tue Apr 30 11:13:12 GMT 2024
    - Last Modified: Fri Apr 26 00:39:16 GMT 2024
    - 279.6K bytes
    - Viewed (0)
  4. lib/time/zoneinfo.zip

    Asia/Hovd Asia/Irkutsk Asia/Istanbul Asia/Jakarta Asia/Jayapura Asia/Jerusalem Asia/Kabul Asia/Kamchatka Asia/Karachi Asia/Kashgar Asia/Kathmandu Asia/Katmandu Asia/Khandyga Asia/Kolkata Asia/Krasnoyarsk Asia/Kuala_Lumpur Asia/Kuching Asia/Kuwait Asia/Macao Asia/Macau Asia/Magadan Asia/Makassar Asia/Manila Asia/Muscat Asia/Nicosia Asia/Novokuznetsk Asia/Novosibirsk Asia/Omsk Asia/Oral Asia/Phnom_Penh Asia/Pontianak Asia/Pyongyang Asia/Qatar Asia/Qostanay Asia/Qyzylorda Asia/Rangoon Asia/Riyadh Asia/Saigon...
    ZIP Archive
    - Registered: Tue Apr 30 11:13:12 GMT 2024
    - Last Modified: Fri Feb 02 18:20:41 GMT 2024
    - 392.3K bytes
    - Viewed (1)
  5. src/archive/tar/strconv.go

    func hasNUL(s string) bool {
    	return strings.Contains(s, "\x00")
    }
    
    // isASCII reports whether the input is an ASCII C-style string.
    func isASCII(s string) bool {
    	for _, c := range s {
    		if c >= 0x80 || c == 0x00 {
    			return false
    		}
    	}
    	return true
    }
    
    // toASCII converts the input to an ASCII C-style string.
    // This is a best effort conversion, so invalid characters are dropped.
    func toASCII(s string) string {
    Go
    - Registered: Tue Apr 30 11:13:12 GMT 2024
    - Last Modified: Tue Aug 01 14:28:42 GMT 2023
    - 9K bytes
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  6. api/go1.txt

    pkg unicode, type RangeTable struct
    pkg unicode, type RangeTable struct, R16 []Range16
    pkg unicode, type RangeTable struct, R32 []Range32
    pkg unicode, type SpecialCase []CaseRange
    pkg unicode, var ASCII_Hex_Digit *RangeTable
    pkg unicode, var Arabic *RangeTable
    pkg unicode, var Armenian *RangeTable
    pkg unicode, var Avestan *RangeTable
    pkg unicode, var AzeriCase SpecialCase
    pkg unicode, var Balinese *RangeTable
    Plain Text
    - Registered: Tue Apr 30 11:13:12 GMT 2024
    - Last Modified: Wed Aug 14 18:58:28 GMT 2013
    - 1.7M bytes
    - Viewed (1)
  7. .github/PULL_REQUEST_TEMPLATE

      + No trailing period
      + Keep the title as short as possible. ideally under 76 characters or shorter
    + No Markdown
    + The first PR comment (this one) is wrapped at 76 characters, unless it's
      really needed (ASCII art, table, or long link)
    + If there is a corresponding issue, add either `Fixes #1234` or `Updates #1234`
      (the latter if this is not a complete fix) to this comment
    + If referring to a repo other than `golang/go` you can use the
    Plain Text
    - Registered: Tue Apr 30 11:13:12 GMT 2024
    - Last Modified: Wed Feb 21 02:07:46 GMT 2018
    - 1.2K bytes
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  8. src/bufio/scan.go

    	if atEOF && len(data) == 0 {
    		return 0, nil, nil
    	}
    
    	// Fast path 1: ASCII.
    	if data[0] < utf8.RuneSelf {
    		return 1, data[0:1], nil
    	}
    
    	// Fast path 2: Correct UTF-8 decode without error.
    	_, width := utf8.DecodeRune(data)
    	if width > 1 {
    		// It's a valid encoding. Width cannot be one for a correctly encoded
    		// non-ASCII rune.
    		return width, data[0:width], nil
    	}
    
    Go
    - Registered: Tue Apr 30 11:13:12 GMT 2024
    - Last Modified: Mon Oct 23 09:06:30 GMT 2023
    - 14.2K bytes
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  9. src/archive/tar/format.go

    //	ChangeTime        |    n/a | unlimited |     int89
    //	Devmajor/Devminor | uint21 |    uint21 |    uint57
    //	------------------+--------+-----------+----------
    //	string encoding   |  ASCII |     UTF-8 |    binary
    //	sub-second times  |     no |       yes |        no
    //	sparse files      |     no |       yes |       yes
    //
    // The table's upper portion shows the [Header] fields, where each format reports
    Go
    - Registered: Tue Apr 30 11:13:12 GMT 2024
    - Last Modified: Fri Oct 13 18:36:46 GMT 2023
    - 11.3K bytes
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  10. src/bytes/bytes_test.go

    var makeFieldsInputASCII = func() []byte {
    	x := make([]byte, 1<<20)
    	// Input is ~10% space, rest ASCII non-space.
    	for i := range x {
    		if rand.Intn(10) == 0 {
    			x[i] = ' '
    		} else {
    			x[i] = 'x'
    		}
    	}
    	return x
    }
    
    var bytesdata = []struct {
    	name string
    	data []byte
    }{
    	{"ASCII", makeFieldsInputASCII()},
    	{"Mixed", makeFieldsInput()},
    }
    
    Go
    - Registered: Tue Apr 30 11:13:12 GMT 2024
    - Last Modified: Wed Jan 24 16:07:25 GMT 2024
    - 56.2K bytes
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