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docs/en/docs/img/deployment/concepts/process-ram.drawio.svg
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Registered: Sun Sep 07 07:19:17 UTC 2025 - Last Modified: Sun May 11 13:37:26 UTC 2025 - 24.5K bytes - Viewed (0) -
docs/es/docs/deployment/concepts.md
Y si tu servidor remoto o máquina virtual solo tiene 3 GB de RAM, intentar cargar más de 4 GB de RAM causará problemas. 🚨 ### Múltiples Procesos - Un Ejemplo
Registered: Sun Sep 07 07:19:17 UTC 2025 - Last Modified: Sun May 11 13:37:26 UTC 2025 - 19.3K bytes - Viewed (0) -
docs/de/docs/deployment/concepts.md
Und wenn Ihr entfernter Server oder Ihre virtuelle Maschine nur über 3 GB RAM verfügt, führt der Versuch, mehr als 4 GB RAM zu laden, zu Problemen. 🚨 ### Mehrere Prozesse – Ein Beispiel
Registered: Sun Sep 07 07:19:17 UTC 2025 - Last Modified: Sun May 11 13:37:26 UTC 2025 - 20.6K bytes - Viewed (0) -
docs/en/docs/deployment/concepts.md
And if your remote server or virtual machine only has 3 GB of RAM, trying to load more than 4 GB of RAM will cause problems. 🚨 ### Multiple Processes - An Example { #multiple-processes-an-example }
Registered: Sun Sep 07 07:19:17 UTC 2025 - Last Modified: Sun Aug 31 09:15:41 UTC 2025 - 18.6K bytes - Viewed (0) -
docs/pt/docs/deployment/concepts.md
E se o seu servidor remoto ou máquina virtual tiver apenas 3 GB de RAM, tentar carregar mais de 4 GB de RAM causará problemas. 🚨 ### Processos Múltiplos - Um Exemplo
Registered: Sun Sep 07 07:19:17 UTC 2025 - Last Modified: Sun May 11 13:37:26 UTC 2025 - 19.7K bytes - Viewed (0) -
docs/ja/docs/deployment/concepts.md
そして複数のプロセスは通常、**メモリを共有しません**。これは、実行中の各プロセスがそれぞれ独自の変数やメモリ等を持っていることを意味します。つまり、コード内で大量のメモリを消費している場合、**各プロセス**は同等の量のメモリを消費することになります。 ### サーバーメモリー 例えば、あなたのコードが **1GBのサイズの機械学習モデル**をロードする場合、APIで1つのプロセスを実行すると、少なくとも1GBのRAMを消費します。 また、**4つのプロセス**(4つのワーカー)を起動すると、それぞれが1GBのRAMを消費します。つまり、合計でAPIは**4GBのRAM**を消費することになります。 リモートサーバーや仮想マシンのRAMが3GBしかない場合、4GB以上のRAMをロードしようとすると問題が発生します。🚨
Registered: Sun Sep 07 07:19:17 UTC 2025 - Last Modified: Sun May 11 13:37:26 UTC 2025 - 24.1K bytes - Viewed (0) -
src/main/java/jcifs/smb1/util/mime.map
audio/basic au snd # Audio Sound File audio/x-aiff aif aiff aifc # AIFF Sound File audio/x-midi mid # MIDI Sound File audio/x-pn-realaudio ra ram rm rpm # REALAUDIO Sound File audio/x-wav wav # WAV Sound File audio/x-mpegurl mp3 # MP3 Sound File audio/mpeg3 mp3 # MP3 Sound File
Registered: Sun Sep 07 00:10:21 UTC 2025 - Last Modified: Fri Mar 22 20:39:42 UTC 2019 - 5.9K bytes - Viewed (0) -
docs/security/README.md
To summarize for any encrypted object there exists (at least) three different keys: - [OEK](#oek): A secret and unique key used to encrypted the object, stored in an encrypted form as part of the object metadata and only loaded to RAM in plaintext during en/decrypting the object. - [KEK](#kek): A secret and unique key used to en/decrypt the OEK and never stored anywhere. It is(re-)generated whenever en/decrypting an object using an external secret key and public parameters.
Registered: Sun Sep 07 19:28:11 UTC 2025 - Last Modified: Wed Feb 26 09:25:50 UTC 2025 - 13.8K bytes - Viewed (0) -
src/packaging/common/systemd/fess.service
SuccessExitStatus=143 # Specifies the maximum file descriptor number that can be opened by this process LimitNOFILE=${packaging.os.max.open.files} # Specifies the maximum number of bytes of memory that may be locked into RAM # Set to "infinity" if you use the 'bootstrap.mlockall: true' option # in fess.yml and 'MAX_LOCKED_MEMORY=unlimited' in ${packaging.env.file} #LimitMEMLOCK=infinity
Registered: Thu Sep 04 12:52:25 UTC 2025 - Last Modified: Sun Jan 15 06:32:15 UTC 2023 - 1.1K bytes - Viewed (0) -
cmd/object-api-common.go
// TLDR.. // Not used anymore xl.meta captures the right blockSize // so blockSizeV2 should be used for all future purposes. // this value is kept here to calculate the max API // requests based on RAM size for existing content. blockSizeV1 = 10 * humanize.MiByte // Block size used in erasure coding version 2. blockSizeV2 = 1 * humanize.MiByte // Buckets meta prefix. bucketMetaPrefix = "buckets"
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