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doc/go_mem.html
*p += i </pre> <p> If <code>i</code> and <code>*p</code> start equal to 2, the original code does <code>*p = 3</code>, so a racing thread can read only 2 or 3 from <code>*p</code>. The rewritten code does <code>*p = 1</code> and then <code>*p = 3</code>, allowing a racing thread to read 1 as well. </p> <p> Note that all these optimizations are permitted in C/C++ compilers:
HTML - Registered: Tue Apr 30 11:13:12 GMT 2024 - Last Modified: Mon Mar 04 15:54:42 GMT 2024 - 26.6K bytes - Viewed (0) -
doc/go1.22.html
work to support the new tracer, resolving several issues and improving the readability of various sub-pages. The web UI now supports exploring traces in a thread-oriented view. The trace viewer also now displays the full duration of all system calls. <br /> These improvements only apply for viewing traces produced by programs built with Go 1.22 or newer.
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doc/go1.17_spec.html
} // empty a channel for range ch {} </pre> <h3 id="Go_statements">Go statements</h3> <p> A "go" statement starts the execution of a function call as an independent concurrent thread of control, or <i>goroutine</i>, within the same address space. </p> <pre class="ebnf"> GoStmt = "go" Expression . </pre> <p>
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doc/go_spec.html
for range 1e3 { } </pre> <h3 id="Go_statements">Go statements</h3> <p> A "go" statement starts the execution of a function call as an independent concurrent thread of control, or <i>goroutine</i>, within the same address space. </p> <pre class="ebnf"> GoStmt = "go" Expression . </pre> <p>
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doc/asm.html
<li> <code>LOCAL</code> = 128 <br> This symbol is local to the dynamic shared object. </li> <li> <code>TLSBSS</code> = 256 <br> (For <code>DATA</code> and <code>GLOBL</code> items.) Put this data in thread local storage. </li> <li> <code>NOFRAME</code> = 512 <br> (For <code>TEXT</code> items.) Do not insert instructions to allocate a stack frame and save/restore the return
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