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docs/features/events.md
0.082 responseBodyStart 0.082 responseBodyEnd 0.083 connectionReleased 0.083 callEnd ``` Notice how no connect events are fired for the second call. It reused the connection from the first request for dramatically better performance. ### EventListener.Factory
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okhttp/src/main/kotlin/okhttp3/ExperimentalOkHttpApi.kt
AnnotationTarget.FIELD, AnnotationTarget.LOCAL_VARIABLE, AnnotationTarget.VALUE_PARAMETER, AnnotationTarget.CONSTRUCTOR, AnnotationTarget.FUNCTION, AnnotationTarget.PROPERTY_GETTER, AnnotationTarget.PROPERTY_SETTER, AnnotationTarget.TYPEALIAS, ) @RequiresOptIn(level = RequiresOptIn.Level.ERROR)
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docs/security/tls_configuration_history.md
<a name="http2_naughty"></a> #### ² HTTP/2 Cipher Suite Denylist Cipher suites that are [discouraged for use][http2_denylist] with HTTP/2. OkHttp includes them because better suites are not commonly available. For example, none of the better cipher suites listed above shipped with Android 4.4 or Java 7. [OkHttp30]: https://square.github.io/okhttp/changelog_3x/#version-300
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docs/features/interceptors.md
If you're in a tricky situation and prepared to deal with the consequences, rewriting response headers is a powerful way to work around problems. For example, you can fix a server's misconfigured `Cache-Control` response header to enable better response caching: ```java /** Dangerous interceptor that rewrites the server's cache-control header. */ private static final Interceptor REWRITE_CACHE_CONTROL_INTERCEPTOR = new Interceptor() {
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