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doc/go_mem.html
*p += i </pre> <p> If <code>i</code> and <code>*p</code> start equal to 2, the original code does <code>*p = 3</code>, so a racing thread can read only 2 or 3 from <code>*p</code>. The rewritten code does <code>*p = 1</code> and then <code>*p = 3</code>, allowing a racing thread to read 1 as well. </p> <p> Note that all these optimizations are permitted in C/C++ compilers:
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doc/go1.22.html
</p> <ul> <li>The <code>Read</code> method, deprecated in <code>math/rand</code>, was not carried forward for <code>math/rand/v2</code>. (It remains available in <code>math/rand</code>.) The vast majority of calls to <code>Read</code> should use <a href="/pkg/crypto/rand/#Read"><code>crypto/rand</code>’s <code>Read</code></a> instead. Otherwise a custom <code>Read</code> can be constructed using the <code>Uint64</code> method.
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doc/go1.17_spec.html
<code>T</code>’s embedded interfaces. </p> <pre> type Reader interface { Read(p []byte) (n int, err error) Close() error } type Writer interface { Write(p []byte) (n int, err error) Close() error } // ReadWriter's methods are Read, Write, and Close. type ReadWriter interface { Reader // includes methods of Reader in ReadWriter's method set
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doc/asm.html
<li> <code>LOCAL</code> = 128 <br> This symbol is local to the dynamic shared object. </li> <li> <code>TLSBSS</code> = 256 <br> (For <code>DATA</code> and <code>GLOBL</code> items.) Put this data in thread local storage. </li> <li> <code>NOFRAME</code> = 512 <br> (For <code>TEXT</code> items.) Do not insert instructions to allocate a stack frame and save/restore the return
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doc/go_spec.html
<code>E</code> [<a href="#Go_1.18">Go 1.18</a>]. </p> <pre> type Reader interface { Read(p []byte) (n int, err error) Close() error } type Writer interface { Write(p []byte) (n int, err error) Close() error } // ReadWriter's methods are Read, Write, and Close. type ReadWriter interface { Reader // includes methods of Reader in ReadWriter's method set
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