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Results 1 - 10 of 27 for Palmer (0.17 sec)
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okhttp/src/main/kotlin/okhttp3/Interceptor.kt
* * Other exception types cancel the current call: * * * For synchronous calls made with [Call.execute], the exception is propagated to the caller. * * * For asynchronous calls made with [Call.enqueue], an [IOException] is propagated to the caller * indicating that the call was canceled. The interceptor's exception is delivered to the current
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okhttp-sse/src/main/kotlin/okhttp3/sse/EventSource.kt
/** * Creates a new event source and immediately returns it. Creating an event source initiates an * asynchronous process to connect the socket. Once that succeeds or fails, `listener` will be * notified. The caller must cancel the returned event source when it is no longer in use. */ fun newEventSource( request: Request, listener: EventSourceListener, ): EventSource }
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okhttp/src/main/kotlin/okhttp3/internal/connection/RealCall.kt
override fun request(): Request = originalRequest /** * Immediately closes the socket connection if it's currently held. Use this to interrupt an * in-flight request from any thread. It's the caller's responsibility to close the request body * and response body streams; otherwise resources may be leaked. * * This method is safe to be called concurrently, but provides limited guarantees. If a transport
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okhttp/src/main/kotlin/okhttp3/internal/connection/RealConnection.kt
// These properties are guarded by [lock]. /** * If true, no new exchanges can be created on this connection. It is necessary to set this to * true when removing a connection from the pool; otherwise a racing caller might get it from the * pool when it shouldn't. Symmetrically, this must always be checked before returning a * connection from the pool. * * Once true this is always true. Guarded by this. */
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okhttp/src/main/kotlin/okhttp3/Authenticator.kt
* * Implementations authenticate by returning a follow-up request that includes an authorization * header, or they may decline the challenge by returning null. In this case the unauthenticated * response will be returned to the caller that triggered it. * * Implementations should check if the initial request already included an attempt to * authenticate. If so it is likely that further attempts will not be useful and the authenticator * should give up.
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okhttp/src/test/java/okhttp3/URLConnectionTest.kt
client.newBuilder() .sslSocketFactory(handshakeCertificates.sslSocketFactory()) } } /** Confirm that runtime exceptions thrown inside of OkHttp propagate to the caller. */ @Test fun unexpectedExceptionSync() { client = client.newBuilder() .dns { hostname: String? -> throw RuntimeException("boom!") } .build()
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okhttp/src/main/kotlin/okhttp3/internal/cache2/FileOperator.kt
mutablePos += bytesWritten mutableByteCount -= bytesWritten } } /** * Copy [byteCount] bytes from the file at [pos] into `sink`. It is the * caller's responsibility to make sure there are sufficient bytes to read: if there aren't this * method throws an `EOFException`. */ fun read( pos: Long, sink: Buffer, byteCount: Long, ) {
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okhttp/src/main/kotlin/okhttp3/internal/internal.kt
// 3 options here for ordering // 1) Legacy Platform - based on the Platform/Provider existing ordering in // sslSocket.enabledCipherSuites // 2) OkHttp Client - based on MODERN_TLS source code ordering // 3) Caller specified but assuming the visible defaults in MODERN_CIPHER_SUITES are rejigged // to match legacy i.e. the platform/provider // // Opting for 2 here and keeping MODERN_TLS in line with secure browsers.
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okhttp/src/main/kotlin/okhttp3/Connection.kt
* Attempting to create new streams on these allocations will fail. * * Note that an allocation may be released before its stream is completed. This is intended to make * bookkeeping easier for the caller: releasing the allocation as soon as the terminal stream has * been found. But only complete the stream once its data stream has been exhausted. */ interface Connection { /** Returns the route used by this connection. */
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okhttp/src/main/kotlin/okhttp3/WebSocket.kt
/** * Creates a new web socket and immediately returns it. Creating a web socket initiates an * asynchronous process to connect the socket. Once that succeeds or fails, `listener` will be * notified. The caller must either close or cancel the returned web socket when it is no longer * in use. */ fun newWebSocket( request: Request, listener: WebSocketListener, ): WebSocket }
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