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operator/cmd/mesh/test-util_test.go
value any } // String implements the Stringer interface. func (pv *PathValue) String() string { return fmt.Sprintf("%s:%v", pv.path, pv.value) } // ObjectSet is a set of objects maintained both as a slice (for ordering) and map (for speed). type ObjectSet struct { objSlice object.K8sObjects objMap map[string]*object.K8sObject keySlice []string } // NewObjectSet creates a new ObjectSet from objs and returns a pointer to it.
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