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Results 1 - 10 of 17 for Networks (0.16 sec)

  1. android/guava/src/com/google/common/graph/Network.java

     * subtype of {@code Network} that provides methods for adding and removing nodes and edges. If you
     * do not need to mutate a network (e.g. if you write a method than runs a read-only algorithm on
     * the network), you should use the non-mutating {@link Network} interface, or an {@link
     * ImmutableNetwork}.
     *
     * <p>You can create an immutable copy of an existing {@code Network} using {@link
     * ImmutableNetwork#copyOf(Network)}:
    Java
    - Registered: Fri Apr 26 12:43:10 GMT 2024
    - Last Modified: Mon Jan 22 17:29:38 GMT 2024
    - 21.1K bytes
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  2. android/guava/src/com/google/common/graph/StandardNetwork.java

      final MapIteratorCache<N, NetworkConnections<N, E>> nodeConnections;
    
      // We could make this a Map<E, EndpointPair<N>>. It would make incidentNodes(edge) slightly
      // faster, but also make Networks consume 5 to 20+% (increasing with average degree) more memory.
      final MapIteratorCache<E, N> edgeToReferenceNode; // referenceNode == source if directed
    
    Java
    - Registered: Fri Apr 26 12:43:10 GMT 2024
    - Last Modified: Mon Jan 22 17:29:38 GMT 2024
    - 6.9K bytes
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  3. android/guava-tests/test/com/google/common/graph/NetworkMutationTest.java

          MutableNetwork<Integer, Object> network =
              networkBuilder.allowsParallelEdges(true).allowsSelfLoops(true).build();
    
          assertThat(network.nodes()).isEmpty();
          assertThat(network.edges()).isEmpty();
          AbstractNetworkTest.validateNetwork(network);
    
          while (network.nodes().size() < NUM_NODES) {
            network.addNode(gen.nextInt(NODE_POOL_SIZE));
          }
    Java
    - Registered: Fri May 03 12:43:13 GMT 2024
    - Last Modified: Wed Apr 10 19:42:18 GMT 2024
    - 4.5K bytes
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  4. src/main/java/org/codelibs/fess/cors/CorsHandler.java

        protected static final String ACCESS_CONTROL_ALLOW_METHODS = "Access-Control-Allow-Methods";
    
        protected static final String ACCESS_CONTROL_ALLOW_PRIVATE_NETWORK = "Access-Control-Allow-Private-Network";
    
        protected static final String ACCESS_CONTROL_ALLOW_CREDENTIALS = "Access-Control-Allow-Credentials";
    
        protected static final String ACCESS_CONTROL_MAX_AGE = "Access-Control-Max-Age";
    
    Java
    - Registered: Mon May 06 08:04:11 GMT 2024
    - Last Modified: Thu Feb 22 01:37:57 GMT 2024
    - 1.4K bytes
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  5. android/guava/src/com/google/common/graph/ValueGraph.java

     *
     * <p>There are three primary interfaces provided to represent graphs. In order of increasing
     * complexity they are: {@link Graph}, {@link ValueGraph}, and {@link Network}. You should generally
     * prefer the simplest interface that satisfies your use case. See the <a
     * href="https://github.com/google/guava/wiki/GraphsExplained#choosing-the-right-graph-type">
    Java
    - Registered: Fri Apr 26 12:43:10 GMT 2024
    - Last Modified: Mon Jan 22 17:29:38 GMT 2024
    - 15K bytes
    - Viewed (0)
  6. android/guava/src/com/google/common/net/InetAddresses.java

     *
     * <p>When dealing with {@link Inet4Address} and {@link Inet6Address} objects as byte arrays (vis.
     * {@code InetAddress.getAddress()}) they are 4 and 16 bytes in length, respectively, and represent
     * the address in network byte order.
     *
     * <p>Examples of IP addresses and their byte representations:
     *
     * <dl>
     *   <dt>The IPv4 loopback address, {@code "127.0.0.1"}.
     *   <dd>{@code 7f 00 00 01}
    Java
    - Registered: Fri Apr 26 12:43:10 GMT 2024
    - Last Modified: Fri Dec 15 19:31:54 GMT 2023
    - 44K bytes
    - Viewed (1)
  7. android/guava/src/com/google/common/util/concurrent/MoreExecutors.java

       *             cancelled the {@code Future}.
       *       </ol>
       *       Given all these possibilities, it is frequently possible for listeners to execute in UI
       *       threads, RPC network threads, or other latency-sensitive threads. In those cases, slow
       *       listeners can harm responsiveness, slow the system as a whole, or worse. (See also the
       *       note about locking below.)
    Java
    - Registered: Fri Apr 26 12:43:10 GMT 2024
    - Last Modified: Wed Apr 17 16:33:44 GMT 2024
    - 41.8K bytes
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  8. guava-tests/test/com/google/common/graph/TestUtil.java

      }
    
      static void assertStronglyEquivalent(Network<?, ?> networkA, Network<?, ?> networkB) {
        // Properties not covered by equals()
        assertThat(networkA.allowsParallelEdges()).isEqualTo(networkB.allowsParallelEdges());
        assertThat(networkA.allowsSelfLoops()).isEqualTo(networkB.allowsSelfLoops());
        assertThat(networkA.nodeOrder()).isEqualTo(networkB.nodeOrder());
        assertThat(networkA.edgeOrder()).isEqualTo(networkB.edgeOrder());
    
    Java
    - Registered: Fri Apr 19 12:43:09 GMT 2024
    - Last Modified: Mon Jan 22 17:29:38 GMT 2024
    - 3.9K bytes
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  9. android/guava-tests/test/com/google/common/graph/TestUtil.java

      }
    
      static void assertStronglyEquivalent(Network<?, ?> networkA, Network<?, ?> networkB) {
        // Properties not covered by equals()
        assertThat(networkA.allowsParallelEdges()).isEqualTo(networkB.allowsParallelEdges());
        assertThat(networkA.allowsSelfLoops()).isEqualTo(networkB.allowsSelfLoops());
        assertThat(networkA.nodeOrder()).isEqualTo(networkB.nodeOrder());
        assertThat(networkA.edgeOrder()).isEqualTo(networkB.edgeOrder());
    
    Java
    - Registered: Fri May 03 12:43:13 GMT 2024
    - Last Modified: Mon Jan 22 17:29:38 GMT 2024
    - 3.9K bytes
    - Viewed (0)
  10. guava-tests/test/com/google/common/graph/NetworkMutationTest.java

          MutableNetwork<Integer, Object> network =
              networkBuilder.allowsParallelEdges(true).allowsSelfLoops(true).build();
    
          assertThat(network.nodes()).isEmpty();
          assertThat(network.edges()).isEmpty();
          AbstractNetworkTest.validateNetwork(network);
    
          while (network.nodes().size() < NUM_NODES) {
            network.addNode(gen.nextInt(NODE_POOL_SIZE));
          }
    Java
    - Registered: Fri Apr 19 12:43:09 GMT 2024
    - Last Modified: Wed Apr 10 19:42:18 GMT 2024
    - 4.5K bytes
    - Viewed (0)
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