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docs/changelogs/changelog_4x.md
the stream only or the entire connection. With this fix OkHttp will now send HTTP/2 pings after a stream timeout to determine whether the connection should remain eligible for pooling. * Fix: Don't call `EventListener.responseHeadersStart()` or `responseBodyStart()` until bytes have been received. Previously these events were incorrectly sent too early, when OkHttp was ready to
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okhttp/src/main/kotlin/okhttp3/internal/idn/IdnaMappingTable.kt
* b0 * -- * * The inclusive start of the range. We get the first 14 bits of this code point from the section * and the last 7 bits from this byte. * * The end of the range is not encoded, but can be inferred by looking at the start of the range * that follows. * * b1 * -- * * This is either a mapping decision or the length of the mapped output, according to this table: * * ```
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okhttp/src/main/kotlin/okhttp3/internal/connection/ForceConnectRoutePlanner.kt
* limitations under the License. */ package okhttp3.internal.connection /** * A RoutePlanner that will always establish a new connection, ignoring any connection pooling */ class ForceConnectRoutePlanner(private val delegate: RealRoutePlanner) : RoutePlanner by delegate { override fun plan(): RoutePlanner.Plan = delegate.planConnect() // not delegate.plan()
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