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istioctl/pkg/writer/table/writer.go
type Cell struct { Value string Attributes []color.Attribute } type Row struct { Cells []Cell } func NewCell(value string, attributes ...color.Attribute) Cell { attrs := append([]color.Attribute{}, attributes...) return Cell{value, attrs} } func (cell Cell) String() string { if len(cell.Attributes) == 0 { return cell.Value } s := color.New(cell.Attributes...) s.EnableColor()
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