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docs/changelogs/changelog_3x.md
## Version 3.14.4 _2019-09-29_ * Fix: Cancel calls that fail due to unexpected exceptions. We had a bug where an enqueued call would never call back if it crashed with an unchecked throwable, such as a `NullPointerException` or `OutOfMemoryError`. We now call `Callback.onFailure()` with an
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okhttp/src/test/java/okhttp3/internal/http2/HttpOverHttp2Test.kt
assertThat(countFrames(logs, "FINE: << 0x00000000 8 PING ")) .isEqualTo(1) assertThat(countFrames(logs, "FINE: >> 0x00000000 8 PING ACK")) .isEqualTo(1) assertThat(countFrames(logs, "FINE: << 0x00000000 8 PING ACK")) .isEqualTo(1) } @Flaky @ParameterizedTest @ArgumentsSource(ProtocolParamProvider::class) fun missingPongsFailsConnection(
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okhttp/src/main/kotlin/okhttp3/HttpUrl.kt
* .build(); * System.out.println(url); * ``` * * This prints: * * ``` * http://who-let-the-dogs.out/_Who%3F_?_Who?_#_Who?_ * ``` * * When parsing URLs that lack percent encoding where it is required, this class will percent encode * the offending characters. * * ### IDNA Mapping and Punycode encoding *
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okhttp/src/main/kotlin/okhttp3/OkHttpClient.kt
* * * **Unreachable proxy servers.** A [ProxySelector] can be used to * attempt multiple proxy servers in sequence, eventually falling back to a direct * connection. * * Set this to false to avoid retrying requests when doing so is destructive. In this case the * calling application should do its own recovery of connectivity failures.
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okhttp/src/test/java/okhttp3/EventListenerTest.kt
* Test to confirm that events are reported at the time they occur and no earlier and no later. * This inserts a bunch of synthetic 250 ms delays into both client and server and confirms that * the same delays make it back into the events. * * We've had bugs where we report an event when we request data rather than when the data actually * arrives. https://github.com/square/okhttp/issues/5578 */
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okhttp/src/test/java/okhttp3/internal/http2/Http2ConnectionTest.kt
assertThat(ping.payload2).isEqualTo(0) assertThat(ping.ack).isTrue() } @Test fun clientPingsServer() { // Write the mocking script. peer.sendFrame().settings(Settings()) peer.acceptFrame() // ACK peer.acceptFrame() // PING peer.sendFrame().ping(true, Http2Connection.AWAIT_PING, 5) peer.play() // Play it back. val connection = connect(peer)
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