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doc/go1.17_spec.html
</p> <pre> a[low : high : max] </pre> <p> constructs a slice of the same type, and with the same length and elements as the simple slice expression <code>a[low : high]</code>. Additionally, it controls the resulting slice's capacity by setting it to <code>max - low</code>. Only the first index may be omitted; it defaults to 0.
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doc/go_spec.html
<p> The primary expression </p> <pre> a[low : high : max] </pre> <p> constructs a slice of the same type, and with the same length and elements as the simple slice expression <code>a[low : high]</code>. Additionally, it controls the resulting slice's capacity by setting it to <code>max - low</code>. Only the first index may be omitted; it defaults to 0.
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doc/asm.html
register, even on architectures with a hardware frame pointer. </p> <p> For assembly functions with Go prototypes, <code>go</code> <code>vet</code> will check that the argument names and offsets match. On 32-bit systems, the low and high 32 bits of a 64-bit value are distinguished by adding a <code>_lo</code> or <code>_hi</code> suffix to the name, as in <code>arg_lo+0(FP)</code> or <code>arg_hi+4(FP)</code>.
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