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  1. doc/go_mem.html

    and less like C and C++, where the meaning of any program with a race
    is entirely undefined, and the compiler may do anything at all.
    Go's approach aims to make errant programs more reliable and easier to debug,
    while still insisting that races are errors and that tools can diagnose and report them.
    </p>
    
    <h2 id="model">Memory Model</h2>
    
    <p>
    The following formal definition of Go's memory model closely follows
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  2. doc/go1.22.html

    <li>The <a href="/pkg/math/rand/v2/#Source"><code>Source</code></a>
    interface now has a single <code>Uint64</code> method;
    there is no <code>Source64</code> interface.
    
    <li>Many methods now use faster algorithms that were not possible to adopt in <code>math/rand</code>
    because they changed the output streams.
    
    <li>The
    <code>Intn</code>,
    <code>Int31</code>,
    <code>Int31n</code>,
    <code>Int63</code>,
    and
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  3. doc/asm.html

    the package's Int function can be referred to as <code>·Int</code>.
    This convention avoids the need to hard-code a package's import path in its
    own source code, making it easier to move the code from one location to another.
    </p>
    
    <h3 id="directives">Directives</h3>
    
    <p>
    The assembler uses various directives to bind text and data to symbol names.
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