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doc/next/6-stdlib/99-minor/net/62254.md
Plain Text - Registered: Tue May 07 11:14:38 GMT 2024 - Last Modified: Fri Apr 12 20:57:18 GMT 2024 - 205 bytes - Viewed (0) -
src/cmd/cgo/doc.go
C code may keep a copy of a Go pointer only as long as the memory it points to is pinned. C code may not keep a copy of a Go pointer after the call returns, unless the memory it points to is pinned with [runtime.Pinner] and the Pinner is not unpinned while the Go pointer is stored in C memory. This implies that C code may not keep a copy of a string, slice,
Go - Registered: Tue Apr 30 11:13:12 GMT 2024 - Last Modified: Sun Mar 31 09:02:45 GMT 2024 - 42.1K bytes - Viewed (0) -
src/archive/zip/zip_test.go
back := ss.size - off if back > int64(ss.keep) { return 0, errDiscardedBytes } suf := ss.Suffix() n = copy(p, suf[len(suf)-int(back):]) if n != len(p) { err = io.EOF } return } func (ss *suffixSaver) Suffix() []byte { if len(ss.buf) < ss.keep { return ss.buf } buf := make([]byte, ss.keep) n := copy(buf, ss.buf[ss.start:]) copy(buf[n:], ss.buf[:])
Go - Registered: Tue Apr 30 11:13:12 GMT 2024 - Last Modified: Wed Mar 27 18:23:49 GMT 2024 - 19.5K bytes - Viewed (0) -
doc/godebug.md
(discussed below). When preparing any change that is permitted by Go 1 compatibility but may nonetheless break some existing programs, we first engineer the change to keep as many existing programs working as possible. For the remaining programs, we define a new GODEBUG setting that allows individual programs to opt back in to the old behavior.
Plain Text - Registered: Tue May 07 11:14:38 GMT 2024 - Last Modified: Tue Apr 16 17:29:58 GMT 2024 - 13.5K bytes - Viewed (0) -
src/bytes/bytes.go
// is too large we are basically just thrashing the CPU D-cache. // So if the result length is larger than an empirically-found // limit (8KB), we stop growing the source string once the limit // is reached and keep reusing the same source string - that // should therefore be always resident in the L1 cache - until we // have completed the construction of the result. // This yields significant speedups (up to +100%) in cases where
Go - Registered: Tue Apr 30 11:13:12 GMT 2024 - Last Modified: Mon Feb 19 19:51:15 GMT 2024 - 33.8K bytes - Viewed (0) -
src/archive/tar/reader.go
} // mergePAX merges paxHdrs into hdr for all relevant fields of Header. func mergePAX(hdr *Header, paxHdrs map[string]string) (err error) { for k, v := range paxHdrs { if v == "" { continue // Keep the original USTAR value } var id64 int64 switch k { case paxPath: hdr.Name = v case paxLinkpath: hdr.Linkname = v case paxUname: hdr.Uname = v case paxGname:
Go - Registered: Tue Apr 30 11:13:12 GMT 2024 - Last Modified: Fri Mar 08 01:59:14 GMT 2024 - 26.8K bytes - Viewed (0) -
doc/go_mem.html
you are being too clever. </p> <p> Don't be clever. </p> <h3 id="overview">Informal Overview</h3> <p> Go approaches its memory model in much the same way as the rest of the language, aiming to keep the semantics simple, understandable, and useful. This section gives a general overview of the approach and should suffice for most programmers. The memory model is specified more formally in the next section. </p> <p>
HTML - Registered: Tue May 07 11:14:38 GMT 2024 - Last Modified: Mon Mar 04 15:54:42 GMT 2024 - 26.6K bytes - Viewed (0) -
src/archive/tar/writer_test.go
Name: "file2", PAXRecords: map[string]string{"path": "file2"}, }, nil}, testHeader{Header{ Typeflag: TypeXGlobalHeader, PAXRecords: map[string]string{"path": ""}, // Should delete "path", but keep "mtime" }, nil}, testHeader{Header{ Typeflag: TypeReg, Name: "file3", }, nil}, testHeader{Header{ Typeflag: TypeReg, Name: "file4", ModTime: time.Unix(1400000000, 0),
Go - Registered: Tue Apr 30 11:13:12 GMT 2024 - Last Modified: Tue Feb 27 16:39:23 GMT 2024 - 38.7K bytes - Viewed (0)