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Results 1 - 3 of 3 for IDLE_PRIORITY_CLASS (0.18 sec)
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cmd/kubelet/app/init_windows.go
func getPriorityValue(priorityClassName string) uint32 { var priorityClassMap = map[string]uint32{ "IDLE_PRIORITY_CLASS": uint32(windows.IDLE_PRIORITY_CLASS), "BELOW_NORMAL_PRIORITY_CLASS": uint32(windows.BELOW_NORMAL_PRIORITY_CLASS), "NORMAL_PRIORITY_CLASS": uint32(windows.NORMAL_PRIORITY_CLASS),
Registered: Sat Jun 15 01:39:40 UTC 2024 - Last Modified: Wed Nov 09 01:54:34 UTC 2022 - 3.4K bytes - Viewed (0) -
cmd/kubelet/app/init_windows_test.go
description: "Invalid Priority Class", priorityClassName: "myPriorityClass", expectedPriorityValue: 0, }, { description: "Valid Priority Class", priorityClassName: "IDLE_PRIORITY_CLASS", expectedPriorityValue: uint32(64), }, } for _, test := range testCases { actualPriorityValue := getPriorityValue(test.priorityClassName) if test.expectedPriorityValue != actualPriorityValue {
Registered: Sat Jun 15 01:39:40 UTC 2024 - Last Modified: Mon Nov 02 19:48:59 UTC 2020 - 1.2K bytes - Viewed (0) -
src/cmd/vendor/golang.org/x/sys/windows/types_windows.go
) const ( // Priority class. ABOVE_NORMAL_PRIORITY_CLASS = 0x00008000 BELOW_NORMAL_PRIORITY_CLASS = 0x00004000 HIGH_PRIORITY_CLASS = 0x00000080 IDLE_PRIORITY_CLASS = 0x00000040 NORMAL_PRIORITY_CLASS = 0x00000020 PROCESS_MODE_BACKGROUND_BEGIN = 0x00100000 PROCESS_MODE_BACKGROUND_END = 0x00200000 REALTIME_PRIORITY_CLASS = 0x00000100 )
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Fri Apr 05 22:18:42 UTC 2024 - 104.1K bytes - Viewed (0)