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lib/time/zoneinfo.zip
Asia/Bishkek Asia/Brunei Asia/Calcutta Asia/Chita Asia/Choibalsan Asia/Chongqing Asia/Chungking Asia/Colombo Asia/Dacca Asia/Damascus Asia/Dhaka Asia/Dili Asia/Dubai Asia/Dushanbe Asia/Famagusta Asia/Gaza Asia/Harbin Asia/Hebron Asia/Ho_Chi_Minh Asia/Hong_Kong Asia/Hovd Asia/Irkutsk Asia/Istanbul Asia/Jakarta Asia/Jayapura Asia/Jerusalem Asia/Kabul Asia/Kamchatka Asia/Karachi Asia/Kashgar Asia/Kathmandu Asia/Katmandu Asia/Khandyga Asia/Kolkata Asia/Krasnoyarsk Asia/Kuala_Lumpur Asia/Kuching Asia/Kuwait...
ZIP Archive - Registered: Tue Mar 26 11:13:08 GMT 2024 - Last Modified: Fri Feb 02 18:20:41 GMT 2024 - 392.3K bytes - Viewed (1) -
RELEASE.md
Husum, harumitsu.nobuta, Henry Spivey, hsm207, Jekyll Song, Jerome, Jiongyan Zhang, jjsjann123, John Sungjin Park, Johnson145, JoshVarty, Julian Wolff, Jun Wang, June-One, Kamil Sindi, Kb Sriram, Kdavis-Mozilla, Kenji, lazypanda1, Liang-Chi Hsieh, Loo Rong Jie, Mahesh Bhosale, MandarJKulkarni, ManHyuk, Marcus Ong, Marshal Hayes, Martin Pool, matthieudelaro, mdfaijul, mholzel, Michael
Plain Text - Registered: Tue Mar 26 12:39:09 GMT 2024 - Last Modified: Fri Mar 22 09:52:18 GMT 2024 - 726.5K bytes - Viewed (8) -
okhttp/src/main/kotlin/okhttp3/internal/ws/WebSocketWriter.kt
import okhttp3.internal.ws.WebSocketProtocol.OPCODE_CONTROL_PING import okhttp3.internal.ws.WebSocketProtocol.OPCODE_CONTROL_PONG import okhttp3.internal.ws.WebSocketProtocol.PAYLOAD_BYTE_MAX import okhttp3.internal.ws.WebSocketProtocol.PAYLOAD_LONG import okhttp3.internal.ws.WebSocketProtocol.PAYLOAD_SHORT import okhttp3.internal.ws.WebSocketProtocol.PAYLOAD_SHORT_MAX
Plain Text - Registered: Fri Mar 29 11:42:11 GMT 2024 - Last Modified: Mon Jan 08 01:13:22 GMT 2024 - 5.9K bytes - Viewed (0) -
okhttp/src/main/kotlin/okhttp3/internal/http2/Http2Connection.kt
* To differentiate the two cases we ping the server when a stream times out. If the overall * connection is fine the ping will receive a pong; otherwise it won't. * * The deadline to respond to this ping attempts to limit the cost of being wrong. If it is too * long, streams created while we await the pong will reuse broken connections and inevitably * fail. If it is too short, slow connections will be marked as failed and extra TCP and TLS
Plain Text - Registered: Fri Mar 29 11:42:11 GMT 2024 - Last Modified: Mon Jan 08 01:13:22 GMT 2024 - 32.5K bytes - Viewed (0) -
okhttp/src/main/kotlin/okhttp3/internal/ws/RealWebSocket.kt
private val pingIntervalMillis: Long, /** * For clients this is initially null, and will be assigned to the agreed-upon extensions. For * servers it should be the agreed-upon extensions immediately. */ private var extensions: WebSocketExtensions?, /** If compression is negotiated, outbound messages of this size and larger will be compressed. */ private var minimumDeflateSize: Long,
Plain Text - Registered: Fri Mar 29 11:42:11 GMT 2024 - Last Modified: Mon Jan 08 01:13:22 GMT 2024 - 22.1K bytes - Viewed (0) -
okhttp/src/test/java/okhttp3/internal/ws/RealWebSocketTest.kt
server.webSocket!!.pong("pong 1".encodeUtf8()) taskFaker.runTasks() client.processNextFrame() server.webSocket!!.pong("pong 2".encodeUtf8()) client.processNextFrame() taskFaker.runTasks() server.webSocket!!.pong("pong 3".encodeUtf8()) client.processNextFrame() // After 500ms the client automatically pings and the server pongs back.
Plain Text - Registered: Fri Mar 29 11:42:11 GMT 2024 - Last Modified: Sat Jan 20 10:30:28 GMT 2024 - 16.8K bytes - Viewed (0) -
okhttp/src/main/kotlin/okhttp3/internal/ws/WebSocketProtocol.kt
internal const val OPCODE_CONTROL_CLOSE = 0x8 internal const val OPCODE_CONTROL_PING = 0x9 internal const val OPCODE_CONTROL_PONG = 0xa /** * Maximum length of frame payload. Larger payloads, if supported by the frame type, can use the * special values [PAYLOAD_SHORT] or [PAYLOAD_LONG]. */ internal const val PAYLOAD_BYTE_MAX = 125L /** Maximum length of close message in bytes. */
Plain Text - Registered: Fri Mar 29 11:42:11 GMT 2024 - Last Modified: Mon Jan 08 01:13:22 GMT 2024 - 4.8K bytes - Viewed (0) -
okhttp/src/main/kotlin/okhttp3/internal/ws/WebSocketReader.kt
import okhttp3.internal.ws.WebSocketProtocol.OPCODE_CONTROL_PONG import okhttp3.internal.ws.WebSocketProtocol.OPCODE_FLAG_CONTROL import okhttp3.internal.ws.WebSocketProtocol.OPCODE_TEXT import okhttp3.internal.ws.WebSocketProtocol.PAYLOAD_BYTE_MAX import okhttp3.internal.ws.WebSocketProtocol.PAYLOAD_LONG import okhttp3.internal.ws.WebSocketProtocol.PAYLOAD_SHORT
Plain Text - Registered: Fri Mar 29 11:42:11 GMT 2024 - Last Modified: Mon Jan 08 01:13:22 GMT 2024 - 9.8K bytes - Viewed (0) -
okhttp/src/main/kotlin/okhttp3/OkHttpClient.kt
/** * Minimum outbound web socket message size (in bytes) that will be compressed. * The default is 1024 bytes. */ @get:JvmName("minWebSocketMessageToCompress") val minWebSocketMessageToCompress: Long = builder.minWebSocketMessageToCompress internal val routeDatabase: RouteDatabase = builder.routeDatabase ?: RouteDatabase() internal val taskRunner: TaskRunner = builder.taskRunner ?: TaskRunner.INSTANCE
Plain Text - Registered: Fri Mar 29 11:42:11 GMT 2024 - Last Modified: Tue Jan 30 03:03:13 GMT 2024 - 48.4K bytes - Viewed (0) -
guava-tests/test/com/google/common/math/LongMathTest.java
assertMean(0, 0, 0); assertMean(-1, -1, -1); assertMean(Long.MIN_VALUE, Long.MIN_VALUE, Long.MIN_VALUE); assertMean(Long.MAX_VALUE, Long.MAX_VALUE, Long.MAX_VALUE); // Exhaustive checks for (long x : ALL_LONG_CANDIDATES) { for (long y : ALL_LONG_CANDIDATES) { assertMean(x, y); } } } /** Helper method that asserts the arithmetic mean of x and y is equal to the expectedMean. */
Java - Registered: Fri Mar 29 12:43:10 GMT 2024 - Last Modified: Mon Mar 04 20:15:57 GMT 2024 - 32.5K bytes - Viewed (0)