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Results 1 - 1 of 1 for HandleTileShardedInputs (0.26 sec)
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tensorflow/compiler/mlir/tensorflow/utils/xla_sharding_util.cc
// as inputs to TPU computations. If more than one dimension is sharded, then // a tree of connected split ops are added before tf_device.parallel_execute op. mlir::LogicalResult HandleTileShardedInputs( const mlir::Location& location, const xla::OpSharding& input_sharding, const mlir::Value& original_source, mlir::OpBuilder* builder, llvm::SmallVectorImpl<mlir::Value>* tiled_inputs) {
Registered: Sun Jun 16 05:45:23 UTC 2024 - Last Modified: Wed May 22 21:28:13 UTC 2024 - 34K bytes - Viewed (0)