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Results 1 - 2 of 2 for GetUnsafeBlock (0.14 sec)
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src/cmd/compile/internal/liveness/plive.go
if idx, ok := m.Vals[v.ID]; ok { return idx } return objw.StackMapDontCare } func (m Map) GetUnsafe(v *ssa.Value) bool { // default is safe return m.UnsafeVals[v.ID] } func (m Map) GetUnsafeBlock(b *ssa.Block) bool { // default is safe return m.UnsafeBlocks[b.ID] } type progeffectscache struct { retuevar []int32 tailuevar []int32 initialized bool }
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Fri Jun 07 15:22:22 UTC 2024 - 45.2K bytes - Viewed (0) -
src/cmd/compile/internal/ssagen/ssa.go
// (normally, conditional or unconditional branches). // This is particularly important for empty blocks, as there // are no values to inherit the unsafe mark from. s.pp.NextUnsafe = s.livenessMap.GetUnsafeBlock(b) // Emit control flow instructions for block var next *ssa.Block if i < len(f.Blocks)-1 && base.Flag.N == 0 { // If -N, leave next==nil so every block with successors
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Mon Jun 10 19:44:43 UTC 2024 - 284.9K bytes - Viewed (0)