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Results 1 - 2 of 2 for FallbackState (0.22 sec)
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tensorflow/compiler/mlir/tfrt/tests/saved_model/saved_model_test.cc
tfrt_stub::GraphExecutionOptions options(runtime.get()); options.compile_options.device_target = TfrtDeviceInfraTarget::kGpu; TF_ASSERT_OK_AND_ASSIGN( std::unique_ptr<tfrt_stub::FallbackState> fallback_state, tfrt_stub::FallbackState::Create(SessionOptions(), FunctionDefLibrary())); tfrt::ResourceContext resource_context; tfrt_stub::ModelRuntimeContext model_context(
Registered: Sun Jun 16 05:45:23 UTC 2024 - Last Modified: Fri Oct 13 01:17:29 UTC 2023 - 9K bytes - Viewed (0) -
tensorflow/compiler/mlir/tensorflow/transforms/constant_fold_utils.cc
return false; } return true; } static const FallbackState& GetDefaultFallbackState() { static const auto* const fallback_state = []() { tensorflow::SessionOptions session_options; tensorflow::FunctionDefLibrary fdef_lib; auto fallback_state = FallbackState::CreateWithCpuDevice(session_options, fdef_lib).value(); return fallback_state.release(); }();
Registered: Sun Jun 16 05:45:23 UTC 2024 - Last Modified: Thu Apr 25 16:01:03 UTC 2024 - 7.3K bytes - Viewed (0)