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  1. doc/go_mem.html

    <p>
    The memory model describes the requirements on program executions,
    which are made up of goroutine executions,
    which in turn are made up of memory operations.
    </p>
    
    <p>
    A <i>memory operation</i> is modeled by four details:
    </p>
    <ul>
    	<li>its kind, indicating whether it is an ordinary data read, an ordinary data write,
        or a <i>synchronizing operation</i> such as an atomic data access,
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    - Registered: Tue Apr 23 11:13:09 GMT 2024
    - Last Modified: Mon Mar 04 15:54:42 GMT 2024
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  2. doc/go1.22.html

        </p>
      </dd>
    </dl><!-- reflect -->
    
    <dl id="runtime/metrics"><dt><a href="/pkg/runtime/metrics/">runtime/metrics</a></dt>
      <dd>
        <p><!-- https://go.dev/issue/63340 -->
          Four new histogram metrics
          <code>/sched/pauses/stopping/gc:seconds</code>,
          <code>/sched/pauses/stopping/other:seconds</code>,
          <code>/sched/pauses/total/gc:seconds</code>, and
    HTML
    - Registered: Tue Feb 06 11:13:10 GMT 2024
    - Last Modified: Wed Jan 31 20:51:56 GMT 2024
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  3. doc/go1.17_spec.html

    int(3.14)    // 3.14 cannot be represented as an int
    int64(Huge)  // 1267650600228229401496703205376 cannot be represented as an int64
    Four * 300   // operand 300 cannot be represented as an int8 (type of Four)
    Four * 100   // product 400 cannot be represented as an int8 (type of Four)
    </pre>
    
    <p>
    The mask used by the unary bitwise complement operator <code>^</code> matches
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    - Last Modified: Thu Apr 11 20:22:45 GMT 2024
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  4. doc/go_spec.html

    int(3.14)    // 3.14 cannot be represented as an int
    int64(Huge)  // 1267650600228229401496703205376 cannot be represented as an int64
    Four * 300   // operand 300 cannot be represented as an int8 (type of Four)
    Four * 100   // product 400 cannot be represented as an int8 (type of Four)
    </pre>
    
    <p>
    The mask used by the unary bitwise complement operator <code>^</code> matches
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    - Last Modified: Thu Apr 11 20:22:45 GMT 2024
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  5. doc/asm.html

    <h3 id="symbols">Symbols</h3>
    
    <p>
    Some symbols, such as <code>R1</code> or <code>LR</code>,
    are predefined and refer to registers.
    The exact set depends on the architecture.
    </p>
    
    <p>
    There are four predeclared symbols that refer to pseudo-registers.
    These are not real registers, but rather virtual registers maintained by
    the toolchain, such as a frame pointer.
    The set of pseudo-registers is the same for all architectures:
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    - Last Modified: Tue Nov 28 19:15:27 GMT 2023
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