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  1. docs/features/events.md

    ### Events with Failures
    
    When an operation fails, a failure method is called. This is `connectFailed()` for failures while building a connection to the server, and `callFailed()` when the HTTP call fails permanently. When a failure happens it is possible that a `start` event won’t have a corresponding `end` event.
    
    ![Events Diagram](../assets/images/******@****.***)
    
    ### Events with Retries and Follow-Ups
    
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  2. okhttp/src/main/kotlin/okhttp3/internal/connection/RealConnection.kt

      }
    
      /**
       * Returns true if this connection's route has the same address as any of [candidates]. This
       * requires us to have a DNS address for both hosts, which only happens after route planning. We
       * can't coalesce connections that use a proxy, since proxies don't tell us the origin server's IP
       * address.
       */
      private fun routeMatchesAny(candidates: List<Route>): Boolean {
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  3. okhttp/src/main/kotlin/okhttp3/internal/connection/ConnectPlan.kt

              return tunnelResult
            }
          }
    
          if (route.address.sslSocketFactory != null) {
            // Assume the server won't send a TLS ServerHello until we send a TLS ClientHello. If
            // that happens, then we will have buffered bytes that are needed by the SSLSocket!
            // This check is imperfect: it doesn't tell us whether a handshake will succeed, just
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  4. okhttp/src/main/kotlin/okhttp3/OkHttpClient.kt

         *
         * If the server does not respond to each ping with a pong within `interval`, this client will
         * assume that connectivity has been lost. When this happens on a web socket the connection is
         * canceled and its listener is [notified][WebSocketListener.onFailure]. When it happens on an
         * HTTP/2 connection the connection is closed and any calls it is carrying
         * [will fail with an IOException][java.io.IOException].
         *
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  5. docs/features/interceptors.md

        return response;
      }
    }
    ```
    
    A call to `chain.proceed(request)` is a critical part of each interceptor’s implementation. This simple-looking method is where all the HTTP work happens, producing a response to satisfy the request. If `chain.proceed(request)` is being called more than once previous response bodies must be closed.
    
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