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okhttp/src/test/java/okhttp3/internal/http2/Http2ConnectionTest.kt
peer.acceptFrame() // ACK peer.acceptFrame() // SYN_STREAM peer.sendFrame().headers(false, 3, headerEntries("a", "android")) for (i in 0..2) { // Send frames of summing to size 50, which is windowUpdateThreshold. peer.sendFrame().data(false, 3, data(24), 24) peer.sendFrame().data(false, 3, data(25), 25) peer.sendFrame().data(false, 3, data(1), 1)
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docs/en/docs/async.md
Many, many users, but your server is waiting π for their not-so-good connection to send their requests. And then waiting π again for the responses to come back. This "waiting" π is measured in microseconds, but still, summing it all, it's a lot of waiting in the end. That's why it makes a lot of sense to use asynchronous βΈπβ― code for web APIs.
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