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Results 1 - 5 of 5 for Cota (0.2 sec)

  1. doc/go1.17_spec.html

    	b = 1 << iota  // b == 2  (iota == 1)
    	c = 3          // c == 3  (iota == 2, unused)
    	d = 1 << iota  // d == 8  (iota == 3)
    )
    
    const (
    	u         = iota * 42  // u == 0     (untyped integer constant)
    	v float64 = iota * 42  // v == 42.0  (float64 constant)
    	w         = iota * 42  // w == 84    (untyped integer constant)
    )
    
    const x = iota  // x == 0
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    - Registered: Tue Apr 23 11:13:09 GMT 2024
    - Last Modified: Thu Apr 11 20:22:45 GMT 2024
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  2. src/cmd/cgo/gcc.go

    	}
    	if stderr == "" {
    		fatalf("%s produced no output\non input:\n%s", gccBaseCmd[0], b.Bytes())
    	}
    
    	completed := false
    	sniff := make([]int, len(names))
    	const (
    		notType = 1 << iota
    		notIntConst
    		notNumConst
    		notStrLiteral
    		notDeclared
    	)
    	sawUnmatchedErrors := false
    	for _, line := range strings.Split(stderr, "\n") {
    		// Ignore warnings and random comments, with one
    Go
    - Registered: Tue Apr 23 11:13:09 GMT 2024
    - Last Modified: Thu Nov 02 16:43:23 GMT 2023
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  3. src/builtin/builtin.go

    // not as the type of a variable.
    type comparable interface{ comparable }
    
    // iota is a predeclared identifier representing the untyped integer ordinal
    // number of the current const specification in a (usually parenthesized)
    // const declaration. It is zero-indexed.
    const iota = 0 // Untyped int.
    
    // nil is a predeclared identifier representing the zero value for a
    Go
    - Registered: Tue Apr 23 11:13:09 GMT 2024
    - Last Modified: Thu Apr 11 20:22:45 GMT 2024
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  4. doc/go_spec.html

    	b = 1 &lt;&lt; iota  // b == 2  (iota == 1)
    	c = 3          // c == 3  (iota == 2, unused)
    	d = 1 &lt;&lt; iota  // d == 8  (iota == 3)
    )
    
    const (
    	u         = iota * 42  // u == 0     (untyped integer constant)
    	v float64 = iota * 42  // v == 42.0  (float64 constant)
    	w         = iota * 42  // w == 84    (untyped integer constant)
    )
    
    const x = iota  // x == 0
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    - Registered: Tue Apr 23 11:13:09 GMT 2024
    - Last Modified: Thu Apr 11 20:22:45 GMT 2024
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  5. doc/asm.html

    In that directory is a file <code>a.out.go</code>; it contains
    a long list of constants starting with <code>A</code>, like this:
    </p>
    
    <pre>
    const (
    	AAND = obj.ABaseARM + obj.A_ARCHSPECIFIC + iota
    	AEOR
    	ASUB
    	ARSB
    	AADD
    	...
    </pre>
    
    <p>
    This is the list of instructions and their spellings as known to the assembler and linker for that architecture.
    HTML
    - Registered: Tue Apr 23 11:13:09 GMT 2024
    - Last Modified: Tue Nov 28 19:15:27 GMT 2023
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