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Results 1 - 3 of 3 for Cota (0.22 sec)

  1. doc/go1.17_spec.html

    	b = 1 << iota  // b == 2  (iota == 1)
    	c = 3          // c == 3  (iota == 2, unused)
    	d = 1 << iota  // d == 8  (iota == 3)
    )
    
    const (
    	u         = iota * 42  // u == 0     (untyped integer constant)
    	v float64 = iota * 42  // v == 42.0  (float64 constant)
    	w         = iota * 42  // w == 84    (untyped integer constant)
    )
    
    const x = iota  // x == 0
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    - Registered: Tue Apr 23 11:13:09 GMT 2024
    - Last Modified: Thu Apr 11 20:22:45 GMT 2024
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  2. doc/asm.html

    In that directory is a file <code>a.out.go</code>; it contains
    a long list of constants starting with <code>A</code>, like this:
    </p>
    
    <pre>
    const (
    	AAND = obj.ABaseARM + obj.A_ARCHSPECIFIC + iota
    	AEOR
    	ASUB
    	ARSB
    	AADD
    	...
    </pre>
    
    <p>
    This is the list of instructions and their spellings as known to the assembler and linker for that architecture.
    HTML
    - Registered: Tue Apr 23 11:13:09 GMT 2024
    - Last Modified: Tue Nov 28 19:15:27 GMT 2023
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  3. doc/go_spec.html

    	b = 1 &lt;&lt; iota  // b == 2  (iota == 1)
    	c = 3          // c == 3  (iota == 2, unused)
    	d = 1 &lt;&lt; iota  // d == 8  (iota == 3)
    )
    
    const (
    	u         = iota * 42  // u == 0     (untyped integer constant)
    	v float64 = iota * 42  // v == 42.0  (float64 constant)
    	w         = iota * 42  // w == 84    (untyped integer constant)
    )
    
    const x = iota  // x == 0
    HTML
    - Registered: Tue Apr 23 11:13:09 GMT 2024
    - Last Modified: Thu Apr 11 20:22:45 GMT 2024
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