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internal/grid/connection.go
} // monitorState will monitor the state of the connection and close the net.Conn if it changes. func (c *Connection) monitorState(conn net.Conn, cancel context.CancelCauseFunc) { c.connChange.L.Lock() defer c.connChange.L.Unlock() for { newState := c.State() if newState != StateConnected { conn.Close() cancel(ErrDisconnected) return } // Unlock and wait for state change.
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