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Results 1 - 1 of 1 for ComputeZoneState (0.09 sec)

  1. pkg/controller/nodelifecycle/node_lifecycle_controller.go

    }
    
    // ComputeZoneState returns a slice of NodeReadyConditions for all Nodes in a given zone.
    // The zone is considered:
    // - fullyDisrupted if there're no Ready Nodes,
    // - partiallyDisrupted if at least than nc.unhealthyZoneThreshold percent of Nodes are not Ready,
    // - normal otherwise
    func (nc *Controller) ComputeZoneState(nodeReadyConditions []*v1.NodeCondition) (int, ZoneState) {
    Registered: Sat Jun 15 01:39:40 UTC 2024
    - Last Modified: Sat May 04 18:33:12 UTC 2024
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