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pkg/controller/nodelifecycle/node_lifecycle_controller.go
} // ComputeZoneState returns a slice of NodeReadyConditions for all Nodes in a given zone. // The zone is considered: // - fullyDisrupted if there're no Ready Nodes, // - partiallyDisrupted if at least than nc.unhealthyZoneThreshold percent of Nodes are not Ready, // - normal otherwise func (nc *Controller) ComputeZoneState(nodeReadyConditions []*v1.NodeCondition) (int, ZoneState) {
Registered: Sat Jun 15 01:39:40 UTC 2024 - Last Modified: Sat May 04 18:33:12 UTC 2024 - 51.6K bytes - Viewed (0)