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Results 1 - 3 of 3 for CALLNORESUME (0.11 sec)
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src/runtime/asm_wasm.s
// save m0 to g0->m MOVD $runtime·m0(SB), runtime·g0+g_m(SB) // set g to g0 MOVD $runtime·g0(SB), g CALLNORESUME runtime·check(SB) #ifdef GOOS_js CALLNORESUME runtime·args(SB) #endif CALLNORESUME runtime·osinit(SB) CALLNORESUME runtime·schedinit(SB) MOVD $runtime·mainPC(SB), 0(SP) CALLNORESUME runtime·newproc(SB) CALL runtime·mstart(SB) // WebAssembly stack will unwind when switching to another goroutine UNDEF
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Mon Nov 20 21:26:51 UTC 2023 - 11.8K bytes - Viewed (0) -
src/cmd/internal/obj/wasm/anames.go
"MemoryInit", "DataDrop", "MemoryCopy", "MemoryFill", "TableInit", "ElemDrop", "TableCopy", "TableGrow", "TableSize", "TableFill", "Last", "RESUMEPOINT", "CALLNORESUME", "RETUNWIND", "MOVB", "MOVH", "MOVW", "MOVD", "WORD", "LAST",
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Thu Mar 02 05:28:55 UTC 2023 - 2.8K bytes - Viewed (0) -
src/cmd/internal/obj/wasm/wasmobj.go
tablePC++ } numResumePoints++ pc++ case obj.ACALL: if explicitBlockDepth != 0 { panic("CALL can only be used on toplevel, try CALLNORESUME instead") } appendp(p, ARESUMEPOINT) } p.Pc = pc // Increase pc whenever some pc-value table needs a new entry. Don't increase it // more often to avoid bloat of the BrTable instruction.
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Wed Jun 14 00:03:57 UTC 2023 - 34.6K bytes - Viewed (0)