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Results 1 - 3 of 3 for CALLNORESUME (0.11 sec)

  1. src/runtime/asm_wasm.s

    	// save m0 to g0->m
    	MOVD $runtime·m0(SB), runtime·g0+g_m(SB)
    	// set g to g0
    	MOVD $runtime·g0(SB), g
    	CALLNORESUME runtime·check(SB)
    #ifdef GOOS_js
    	CALLNORESUME runtime·args(SB)
    #endif
    	CALLNORESUME runtime·osinit(SB)
    	CALLNORESUME runtime·schedinit(SB)
    	MOVD $runtime·mainPC(SB), 0(SP)
    	CALLNORESUME runtime·newproc(SB)
    	CALL runtime·mstart(SB) // WebAssembly stack will unwind when switching to another goroutine
    	UNDEF
    
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Mon Nov 20 21:26:51 UTC 2023
    - 11.8K bytes
    - Viewed (0)
  2. src/cmd/internal/obj/wasm/anames.go

    	"MemoryInit",
    	"DataDrop",
    	"MemoryCopy",
    	"MemoryFill",
    	"TableInit",
    	"ElemDrop",
    	"TableCopy",
    	"TableGrow",
    	"TableSize",
    	"TableFill",
    	"Last",
    	"RESUMEPOINT",
    	"CALLNORESUME",
    	"RETUNWIND",
    	"MOVB",
    	"MOVH",
    	"MOVW",
    	"MOVD",
    	"WORD",
    	"LAST",
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Thu Mar 02 05:28:55 UTC 2023
    - 2.8K bytes
    - Viewed (0)
  3. src/cmd/internal/obj/wasm/wasmobj.go

    				tablePC++
    			}
    			numResumePoints++
    			pc++
    
    		case obj.ACALL:
    			if explicitBlockDepth != 0 {
    				panic("CALL can only be used on toplevel, try CALLNORESUME instead")
    			}
    			appendp(p, ARESUMEPOINT)
    		}
    
    		p.Pc = pc
    
    		// Increase pc whenever some pc-value table needs a new entry. Don't increase it
    		// more often to avoid bloat of the BrTable instruction.
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Wed Jun 14 00:03:57 UTC 2023
    - 34.6K bytes
    - Viewed (0)
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