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Results 1 - 1 of 1 for Bedard (0.15 sec)

  1. src/bytes/buffer.go

    }
    
    // UnreadRune unreads the last rune returned by [Buffer.ReadRune].
    // If the most recent read or write operation on the buffer was
    // not a successful [Buffer.ReadRune], UnreadRune returns an error.  (In this regard
    // it is stricter than [Buffer.UnreadByte], which will unread the last byte
    // from any read operation.)
    func (b *Buffer) UnreadRune() error {
    	if b.lastRead <= opInvalid {
    Go
    - Registered: Tue Apr 23 11:13:09 GMT 2024
    - Last Modified: Fri Oct 13 17:10:31 GMT 2023
    - 15.7K bytes
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