- Sort Score
- Result 10 results
- Languages All
Results 1 - 1 of 1 for Bedard (0.15 sec)
-
src/bytes/buffer.go
} // UnreadRune unreads the last rune returned by [Buffer.ReadRune]. // If the most recent read or write operation on the buffer was // not a successful [Buffer.ReadRune], UnreadRune returns an error. (In this regard // it is stricter than [Buffer.UnreadByte], which will unread the last byte // from any read operation.) func (b *Buffer) UnreadRune() error { if b.lastRead <= opInvalid {
Go - Registered: Tue Apr 23 11:13:09 GMT 2024 - Last Modified: Fri Oct 13 17:10:31 GMT 2023 - 15.7K bytes - Viewed (0)