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Results 1 - 3 of 3 for Ball (0.17 sec)

  1. tensorflow/c/c_api.cc

                              const void** buf, size_t* len);
    
    // TODO(josh11b,mrry): Change Session to be able to use a Graph*
    // directly, instead of requiring us to serialize to a GraphDef and
    // call Session::Extend().
    bool ExtendSessionGraphHelper(TF_Session* session, TF_Status* status) {
      if (session->graph != nullptr) {
        // Take the graph lock before the session lock to avoid deadlock. This is
    C++
    - Registered: Tue Apr 23 12:39:09 GMT 2024
    - Last Modified: Mon Apr 15 03:35:10 GMT 2024
    - 102.3K bytes
    - Viewed (0)
  2. tensorflow/c/eager/c_api.cc

    }
    
    // Note: this function looks up a thread local policy. So it should be called in
    // the appropriate client thread. In particular, in async mode, it may not be
    // safe to call this function from the async EagerExecutor threads.
    extern TFE_ContextDevicePlacementPolicy TFE_ContextGetDevicePlacementPolicy(
        TFE_Context* ctx) {
      return static_cast<TFE_ContextDevicePlacementPolicy>(
    C++
    - Registered: Tue Apr 23 12:39:09 GMT 2024
    - Last Modified: Tue Mar 12 20:00:09 GMT 2024
    - 43.9K bytes
    - Viewed (2)
  3. tensorflow/c/experimental/next_pluggable_device/c_api.cc

    struct TF_VariableInfo {
      TF_VariableInfo() = delete;
      // TF_VariableInfo is constructed here by TensorFlow, and will be passed to
      // plugin as a opaque pointer. Plugin will need to call C APIs below to
      // operate on TF_VariableInfo (such as allocate temp tensor for the `var` held
      // by the underlying tensorflow::VariableInfo.
      TF_VariableInfo(int index, const std::string& name, tensorflow::Var* var) {
    C++
    - Registered: Tue Feb 27 12:39:08 GMT 2024
    - Last Modified: Tue Jan 09 00:52:04 GMT 2024
    - 13.9K bytes
    - Viewed (1)
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