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tensorflow/BUILD
visibility = ["//visibility:public"], ) # Config setting for determining if we are building for Android. config_setting( name = "android", constraint_values = if_google( ["//third_party/bazel_platforms/os:android"], [], ), values = if_oss( {"crosstool_top": "//external:android/crosstool"}, {}, ), visibility = ["//visibility:public"], )
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tensorflow/c/BUILD
"tf_tensor.h", "tf_tstring.h", ], visibility = [ "//tensorflow:internal", "//tensorflow/c:__subpackages__", ], deps = selects.with_or({ "//tensorflow:android": [ "//tensorflow/core:portable_tensorflow_lib_lite", ], ("//tensorflow:chromiumos", "//tensorflow:fuchsia"): [ ":tf_attrtype", "//tensorflow/core:core_cpu",
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.github/ISSUE_TEMPLATE/tflite-in-play-services.md
--- name: TensorFlow Lite in Play Services issue about: Use this template for issues with TensorFlow Lite in Google Play Services labels: 'comp:lite-in-play-services' --- **System information** - Android Device information (use `adb shell getprop ro.build.fingerprint` if possible): - TensorFlow Lite in Play Services SDK version (found in `build.gradle`): - Google Play Services version
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.gitignore
/tensorflow/python/framework/fast_tensor_util.cpp /tensorflow/lite/gen/** /tensorflow/lite/tools/make/downloads/** /tensorflow/lite/tools/make/gen/** /api_init_files_list.txt /estimator_api_init_files_list.txt *.whl # Android .gradle .idea *.iml local.properties gradleBuild # iOS *.pbxproj *.xcworkspace /*.podspec /tensorflow/lite/**/coreml/**/BUILD /tensorflow/lite/**/ios/BUILD /tensorflow/lite/**/objc/BUILD
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tensorflow/c/eager/BUILD
"c_api_internal.h", "c_api_unified_experimental.h", ], hdrs = ["c_api.h"], copts = tf_copts(), visibility = ["//visibility:public"], deps = select({ "//tensorflow:android": [ "//tensorflow/core:portable_tensorflow_lib_lite", ], "//conditions:default": [ ":immediate_execution_context", ":immediate_execution_distributed_manager",
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README.md
**Android** | [![Status](https://storage.googleapis.com/tensorflow-kokoro-build-badges/android.svg)](https://storage.googleapis.com/tensorflow-kokoro-build-badges/android.html) | [Download](https://bintray.com/google/tensorflow/tensorflow/_latestVersion)
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RELEASE.md
* Android: pre-built libs are now built nightly. * Android: cmake/gradle build for TensorFlow Inference library under `contrib/android/cmake` * Android: Much more robust Session initialization code. * Android: TF stats now exposed directly in demo and log when debug mode is active * Android: new/better README.md documentation
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ci/official/containers/linux_arm64/devel.usertools/code_check_full.bats
//tensorflow/lite //tensorflow/compiler/mlir/lite //tensorflow/compiler/mlir/tfrt //tensorflow/core/runtime_fallback //tensorflow/core/tfrt //tensorflow/python/kernel_tests/signal //tensorflow/examples //tensorflow/tools/android //tensorflow/python/eager/benchmarks EOF # grep patterns for files and targets which don't need to be in the pip # package, ever. cat > $BATS_TEST_TMPDIR/ignore_these_deps <<EOF benchmark _test$
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configure.py
write_action_env_to_bazelrc('ANDROID_NDK_HOME', android_ndk_home_path) write_action_env_to_bazelrc( 'ANDROID_NDK_API_LEVEL', get_ndk_api_level(environ_cp, android_ndk_home_path)) def create_android_sdk_rule(environ_cp): """Set Android variables and write Android SDK WORKSPACE rule.""" if is_windows() or is_cygwin(): default_sdk_path = cygpath('%s/Android/Sdk' % environ_cp['APPDATA'])
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ci/devinfra/docker_windows/Dockerfile
wheel win-unicode-console; # Hardcoding Android license since I did not find any solution on accepting it # through the docker build command. If the licensing agreement changes, this # will need to be updated as well. RUN New-Item -ItemType Directory -Path C:\Android\android-sdk\licenses; \ Set-Content -Path .\Android\android-sdk\licenses\android-sdk-license -Value "`n24333f8a63b6825ea9c5514f83c2829b004d1fee" -NoNewLine;
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