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cmd/erasure-server-pool-rebalance.go
return false } for _, ps := range r.PoolStats { if ps.Participating && ps.Info.Status != rebalCompleted { return true } } return false } func (z *erasureServerPools) IsPoolRebalancing(poolIndex int) bool { z.rebalMu.RLock() defer z.rebalMu.RUnlock() if r := z.rebalMeta; r != nil { if !r.StoppedAt.IsZero() { return false } ps := r.PoolStats[poolIndex]
Registered: Sun Sep 07 19:28:11 UTC 2025 - Last Modified: Thu Sep 04 20:47:24 UTC 2025 - 28.9K bytes - Viewed (0)