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Results 1 - 2 of 2 for EFFECTS (0.04 sec)

  1. cmd/admin-handlers-pools.go

    	if objectAPI == nil {
    		return
    	}
    
    	// NB rebalance-start admin API is always coordinated from first pool's
    	// first node. The following is required to serialize (the effects of)
    	// concurrent rebalance-start commands.
    	if ep := globalEndpoints[0].Endpoints[0]; !ep.IsLocal {
    		for nodeIdx, proxyEp := range globalProxyEndpoints {
    			if proxyEp.Host == ep.Host {
    Registered: Sun Sep 07 19:28:11 UTC 2025
    - Last Modified: Thu Sep 04 20:47:24 UTC 2025
    - 11K bytes
    - Viewed (0)
  2. src/bytes/bytes.go

    	// Find the field start and end indices.
    	// Doing this in a separate pass (rather than slicing the string s
    	// and collecting the result substrings right away) is significantly
    	// more efficient, possibly due to cache effects.
    	start := -1 // valid span start if >= 0
    	for i := 0; i < len(s); {
    		r, size := utf8.DecodeRune(s[i:])
    		if f(r) {
    			if start >= 0 {
    				spans = append(spans, span{start, i})
    				start = -1
    			}
    Registered: Tue Sep 09 11:13:09 UTC 2025
    - Last Modified: Wed Sep 03 14:04:47 UTC 2025
    - 35.5K bytes
    - Viewed (0)
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