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Results 1 - 10 of 172 for recurse (0.06 seconds)

  1. guava-testlib/src/com/google/common/collect/testing/AbstractIteratorTester.java

          } else {
            assertEqualIgnoringOrder(expectedElements, targetElements);
          }
        }
      }
    
      private void recurse(int level) {
        // We're going to reuse the stimuli array 3^steps times by overwriting it
        // in a recursive loop.  Sneaky.
        if (level == stimuli.length) {
          // We've filled the array.
          compareResultsForThisListOfStimuli();
        } else {
    Created: Fri Apr 03 12:43:13 GMT 2026
    - Last Modified: Mon Mar 23 21:06:42 GMT 2026
    - 21.4K bytes
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  2. android/guava-testlib/src/com/google/common/collect/testing/AbstractIteratorTester.java

      public final void test() {
        try {
          recurse(0);
        } catch (Exception e) { // sneaky checked exception
          throw new RuntimeException(Arrays.toString(stimuli), e);
        }
      }
    
      private void recurse(int level) {
        // We're going to reuse the stimuli array 3^steps times by overwriting it
        // in a recursive loop.  Sneaky.
        if (level == stimuli.length) {
    Created: Fri Apr 03 12:43:13 GMT 2026
    - Last Modified: Mon Mar 23 21:06:42 GMT 2026
    - 20.8K bytes
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  3. src/cmd/api/main_test.go

    			case *ast.TypeSpec:
    				if isDeprecated(n.Doc) {
    					mark(n.Name)
    				}
    				return true // recurse into struct or interface type
    			case *ast.StructType:
    				return true // recurse into fields
    			case *ast.InterfaceType:
    				return true // recurse into methods
    			case *ast.FieldList:
    				return true // recurse into fields
    			case *ast.ValueSpec:
    				if isDeprecated(n.Doc) {
    					for _, id := range n.Names {
    Created: Tue Apr 07 11:13:11 GMT 2026
    - Last Modified: Mon Mar 02 13:20:41 GMT 2026
    - 31.4K bytes
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  4. guava/src/com/google/common/collect/ConcurrentHashMultiset.java

        return snapshotElementsToList().toArray(array);
      }
    
      /*
       * We'd love to use 'new ArrayList(this)' or 'list.addAll(this)', but
       * either of these would recurse back to us again!
       */
      private List<E> snapshotElementsToList() {
        List<E> list = newArrayListWithExpectedSize(size());
        for (Multiset.Entry<E> entry : entrySet()) {
          E element = entry.getElement();
    Created: Fri Apr 03 12:43:13 GMT 2026
    - Last Modified: Fri Dec 26 20:08:09 GMT 2025
    - 22.3K bytes
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  5. android/guava/src/com/google/common/collect/ConcurrentHashMultiset.java

        return snapshotElementsToList().toArray(array);
      }
    
      /*
       * We'd love to use 'new ArrayList(this)' or 'list.addAll(this)', but
       * either of these would recurse back to us again!
       */
      private List<E> snapshotElementsToList() {
        List<E> list = newArrayListWithExpectedSize(size());
        for (Multiset.Entry<E> entry : entrySet()) {
          E element = entry.getElement();
    Created: Fri Apr 03 12:43:13 GMT 2026
    - Last Modified: Fri Dec 26 20:08:09 GMT 2025
    - 22.3K bytes
    - Click Count (0)
  6. android/guava/src/com/google/common/util/concurrent/CycleDetectingLockFactory.java

          }
          ExampleStackTrace found = allowedPriorLocks.get(node);
          if (found != null) {
            return found; // Found a path ending at the node!
          }
          // Recurse the edges.
          for (Entry<LockGraphNode, ExampleStackTrace> entry : allowedPriorLocks.entrySet()) {
            LockGraphNode preAcquiredLock = entry.getKey();
            found = preAcquiredLock.findPathTo(node, seen);
    Created: Fri Apr 03 12:43:13 GMT 2026
    - Last Modified: Wed Apr 01 17:27:13 GMT 2026
    - 36K bytes
    - Click Count (0)
  7. docs/pt/docs/advanced/events.md

    ### `startup` e `shutdown` juntos { #startup-and-shutdown-together }
    
    Há uma grande chance de que a lógica para sua *inicialização* e *encerramento* esteja conectada, você pode querer iniciar alguma coisa e então finalizá-la, adquirir um recurso e então liberá-lo, etc.
    
    Fazer isso em funções separadas que não compartilham lógica ou variáveis entre si é mais difícil, pois você precisaria armazenar valores em variáveis globais ou truques semelhantes.
    
    Created: Sun Apr 05 07:19:11 GMT 2026
    - Last Modified: Thu Mar 19 18:20:43 GMT 2026
    - 8.7K bytes
    - Click Count (0)
  8. docs/es/docs/advanced/events.md

    ///
    
    ### `startup` y `shutdown` juntos { #startup-and-shutdown-together }
    
    Hay una gran posibilidad de que la lógica para tu *startup* y *shutdown* esté conectada, podrías querer iniciar algo y luego finalizarlo, adquirir un recurso y luego liberarlo, etc.
    
    Hacer eso en funciones separadas que no comparten lógica o variables juntas es más difícil ya que necesitarías almacenar valores en variables globales o trucos similares.
    
    Created: Sun Apr 05 07:19:11 GMT 2026
    - Last Modified: Thu Mar 19 18:15:55 GMT 2026
    - 8.4K bytes
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  9. docs/pt/docs/deployment/concepts.md

    ///
    
    ## Utilização de recursos { #resource-utilization }
    
    Seu(s) servidor(es) é(são) um **recurso** que você pode consumir ou **utilizar**, com seus programas, o tempo de computação nas CPUs e a memória RAM disponível.
    
    Created: Sun Apr 05 07:19:11 GMT 2026
    - Last Modified: Thu Mar 19 18:20:43 GMT 2026
    - 20.3K bytes
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  10. docs/es/docs/deployment/concepts.md

    ///
    
    ## Utilización de Recursos { #resource-utilization }
    
    Tu(s) servidor(es) es(son) un **recurso** que puedes consumir o **utilizar**, con tus programas, el tiempo de cómputo en las CPUs y la memoria RAM disponible.
    
    Created: Sun Apr 05 07:19:11 GMT 2026
    - Last Modified: Thu Mar 19 18:15:55 GMT 2026
    - 20K bytes
    - Click Count (0)
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