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Results 1 - 10 of 18 for rebalance (0.07 sec)

  1. cmd/erasure-server-pool-rebalance.go

    							NoAuditLog:        true,
    						})
    					// This can happen when rebalance stop races with ongoing rebalance workers.
    					// These rebalance failures can be ignored.
    					if err != nil {
    						// This can happen when rebalance stop races with ongoing rebalance workers.
    						// These rebalance failures can be ignored.
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Fri Sep 06 13:20:19 UTC 2024
    - 28.4K bytes
    - Viewed (0)
  2. cmd/admin-handlers-pools.go

    		return
    	}
    
    	// Rebalance routine is run on the first node of any pool participating in rebalance.
    	pools.StartRebalance()
    
    	b, err := json.Marshal(struct {
    		ID string `json:"id"`
    	}{ID: id})
    	if err != nil {
    		writeErrorResponseJSON(ctx, w, toAPIError(ctx, err), r.URL)
    		return
    	}
    
    	writeSuccessResponseJSON(w, b)
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Fri Jun 28 00:22:30 UTC 2024
    - 10.9K bytes
    - Viewed (0)
  3. guava/src/com/google/common/collect/TreeMultiset.java

            if (result[0] == 0) {
              distinctElements++;
            }
            this.totalCount += count;
            return (right.height == initHeight) ? this : rebalance();
          }
    
          // adding count to me!  No rebalance possible.
          result[0] = elemCount;
          long resultCount = (long) elemCount + count;
          checkArgument(resultCount <= Integer.MAX_VALUE);
          this.elemCount += count;
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Fri Oct 18 20:24:49 UTC 2024
    - 34.5K bytes
    - Viewed (0)
  4. android/guava/src/com/google/common/collect/TreeMultiset.java

            if (result[0] == 0) {
              distinctElements++;
            }
            this.totalCount += count;
            return (right.height == initHeight) ? this : rebalance();
          }
    
          // adding count to me!  No rebalance possible.
          result[0] = elemCount;
          long resultCount = (long) elemCount + count;
          checkArgument(resultCount <= Integer.MAX_VALUE);
          this.elemCount += count;
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Fri Oct 18 20:24:49 UTC 2024
    - 34.1K bytes
    - Viewed (0)
  5. cmd/logging.go

    	logger.Event(ctx, "iam", msg, args...)
    }
    
    func rebalanceLogIf(ctx context.Context, err error, errKind ...interface{}) {
    	logger.LogIf(ctx, "rebalance", err, errKind...)
    }
    
    func rebalanceLogEvent(ctx context.Context, msg string, args ...interface{}) {
    	logger.Event(ctx, "rebalance", msg, args...)
    }
    
    func adminLogIf(ctx context.Context, err error, errKind ...interface{}) {
    	logger.LogIf(ctx, "admin", err, errKind...)
    }
    
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Wed Jul 03 18:49:48 UTC 2024
    - 7.1K bytes
    - Viewed (0)
  6. cmd/peer-rest-common.go

    	peerRESTMetricsTypes    = "types"
    	peerRESTDisk            = "disk"
    	peerRESTHost            = "host"
    	peerRESTJobID           = "job-id"
    	peerRESTDepID           = "depID"
    	peerRESTStartRebalance  = "start-rebalance"
    	peerRESTMetrics         = "metrics"
    	peerRESTDryRun          = "dry-run"
    	peerRESTUploadID        = "up-id"
    
    	peerRESTURL         = "url"
    	peerRESTSha256Sum   = "sha256sum"
    	peerRESTReleaseInfo = "releaseinfo"
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Mon Sep 09 16:58:30 UTC 2024
    - 3K bytes
    - Viewed (0)
  7. cmd/object-api-interface.go

    	SkipDecommissioned bool
    	// SkipRebalancing should be set to 'true' if the call should skip pools
    	// participating in a rebalance operation. Typically set for 'write' operations.
    	SkipRebalancing bool
    
    	SrcPoolIdx int // set by PutObject/CompleteMultipart operations due to rebalance; used to prevent rebalance src, dst pools to be the same
    
    	DataMovement bool // indicates an going decommisionning or rebalacing
    
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Thu Aug 22 21:57:20 UTC 2024
    - 17.3K bytes
    - Viewed (0)
  8. cmd/admin-router.go

    			// Rebalance operations
    			adminRouter.Methods(http.MethodPost).Path(adminVersion + "/rebalance/start").HandlerFunc(adminMiddleware(adminAPI.RebalanceStart, traceAllFlag))
    			adminRouter.Methods(http.MethodGet).Path(adminVersion + "/rebalance/status").HandlerFunc(adminMiddleware(adminAPI.RebalanceStatus, traceAllFlag))
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Sat Sep 21 11:35:40 UTC 2024
    - 26.2K bytes
    - Viewed (0)
  9. cmd/erasure-server-pool-decom.go

    // in 'pool.bin', this is eventually used for decommissioning the pool.
    func (z *erasureServerPools) Init(ctx context.Context) error {
    	// Load rebalance metadata if present
    	if err := z.loadRebalanceMeta(ctx); err == nil {
    		// Start rebalance routine if we can reload rebalance metadata.
    		z.StartRebalance()
    	}
    
    	meta := poolMeta{}
    	if err := meta.load(ctx, z.serverPools[0], z.serverPools); err != nil {
    		return err
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Fri Sep 06 13:20:19 UTC 2024
    - 42.2K bytes
    - Viewed (0)
  10. cmd/notification.go

    	}
    
    	if pools, ok := objAPI.(*erasureServerPools); ok {
    		pools.StopRebalance()
    	}
    }
    
    // LoadRebalanceMeta notifies all peers to load rebalance.bin from object layer.
    // Note: Only peers participating in rebalance operation, namely the first node
    // in each pool will load rebalance.bin.
    func (sys *NotificationSys) LoadRebalanceMeta(ctx context.Context, startRebalance bool) {
    	ng := WithNPeers(len(sys.peerClients))
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Mon Sep 09 16:58:30 UTC 2024
    - 46.2K bytes
    - Viewed (0)
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