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Results 1 - 10 of 35 for overheads (0.05 seconds)
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doc/godebug.md
This setting will be removed in Go 1.27. Go 1.22 changed how the runtime interacts with transparent huge pages on Linux. In particular, a common default Linux kernel configuration can result in significant memory overheads, and Go 1.22 no longer works around this default. To work around this issue without adjusting kernel settings, transparent huge pages can be disabled for Go memory with the
Created: Tue Dec 30 11:13:12 GMT 2025 - Last Modified: Wed Dec 03 00:18:09 GMT 2025 - 24.7K bytes - Click Count (0) -
docs/de/docs/benchmarks.md
* Wenn Sie FastAPI nicht verwenden und stattdessen Starlette direkt (oder ein anderes Tool wie Sanic, Flask, Responder, usw.) verwenden würden, müssten Sie die gesamte Datenvalidierung und Serialisierung selbst implementieren. Ihre finale Anwendung hätte also immer noch den gleichen Overhead, als ob sie mit FastAPI erstellt worden wäre. Und in vielen Fällen...
Created: Sun Dec 28 07:19:09 GMT 2025 - Last Modified: Sat Sep 20 15:10:09 GMT 2025 - 4K bytes - Click Count (0) -
guava/src/com/google/common/util/concurrent/MoreExecutors.java
} catch (SecurityException e) { // OK if we can't set the name in this environment. } return result; } // TODO(lukes): provide overloads for ListeningExecutorService? ListeningScheduledExecutorService? // TODO(lukes): provide overloads that take constant strings? Function<Runnable, String>s to // calculate names? /**
Created: Fri Dec 26 12:43:10 GMT 2025 - Last Modified: Wed Oct 08 18:55:33 GMT 2025 - 45.2K bytes - Click Count (0) -
docs/en/docs/benchmarks.md
* If you didn't use FastAPI and used Starlette directly (or another tool, like Sanic, Flask, Responder, etc) you would have to implement all the data validation and serialization yourself. So, your final application would still have the same overhead as if it was built using FastAPI. And in many cases, this data validation and serialization...
Created: Sun Dec 28 07:19:09 GMT 2025 - Last Modified: Sun Aug 31 09:15:41 GMT 2025 - 3.5K bytes - Click Count (0) -
src/test/java/jcifs/smb/NtlmUtilTest.java
byte[] viaHash = NtlmUtil.nTOWFv2(domain, user, NtlmUtil.getNTHash(password)); byte[] viaPassword = NtlmUtil.nTOWFv2(domain, user, password); // Assert: overloads consistent assertArrayEquals(viaHash, viaPassword, "Both overloads must compute same NTLMv2 key"); // Changing domain should change the key (domain is part of MAC input) byte[] differentDomain = NtlmUtil.nTOWFv2("DOMAIN", user, password);
Created: Sat Dec 20 13:44:44 GMT 2025 - Last Modified: Sat Aug 30 05:58:03 GMT 2025 - 12K bytes - Click Count (1) -
architecture/standards/0008-use-nullaway.md
* Some public APIs have incorrect nullability annotations (both overly restrictive and overly permissive) While there are competing ways to represent absence (`Optional`, "Null Object" pattern, method overloads), it is unlikely that we'll be able to remove `null` entirely. After migrating to Java 8, we can use pluggable type checkers to ensure that our annotations are consistent, and there are no missing null checks.
Created: Wed Dec 31 11:36:14 GMT 2025 - Last Modified: Thu Dec 11 10:24:40 GMT 2025 - 4K bytes - Click Count (0) -
android/guava/src/com/google/common/primitives/ImmutableLongArray.java
* </ul> * * <p>Disadvantages compared to {@code long[]}: * * <ul> * <li>Memory footprint has a fixed overhead (about 24 bytes per instance). * <li><i>Some</i> construction use cases force the data to be copied (though several construction * APIs are offered that don't). * <li>Can't be passed directly to methods that expect {@code long[]} (though the most common * utilities do have replacements here).Created: Fri Dec 26 12:43:10 GMT 2025 - Last Modified: Fri Dec 12 14:49:24 GMT 2025 - 22K bytes - Click Count (0) -
guava/src/com/google/common/primitives/ImmutableIntArray.java
* </ul> * * <p>Disadvantages compared to {@code int[]}: * * <ul> * <li>Memory footprint has a fixed overhead (about 24 bytes per instance). * <li><i>Some</i> construction use cases force the data to be copied (though several construction * APIs are offered that don't). * <li>Can't be passed directly to methods that expect {@code int[]} (though the most common * utilities do have replacements here).Created: Fri Dec 26 12:43:10 GMT 2025 - Last Modified: Fri Dec 12 14:49:24 GMT 2025 - 21.5K bytes - Click Count (0) -
internal/ioutil/hardlimitreader.go
// HardLimitReader returns a Reader that reads from r // but returns an error if the source provides more data than allowed. // This means the source *will* be overread unless EOF is returned prior. // The underlying implementation is a *HardLimitedReader. // This will ensure that at most n bytes are returned and EOF is reached.
Created: Sun Dec 28 19:28:13 GMT 2025 - Last Modified: Sun Sep 28 20:59:21 GMT 2025 - 2K bytes - Click Count (0) -
src/test/java/jcifs/smb/CriticalPerformanceTest.java
System.out.printf(" Avg release time: %.2f ns%n", avgReleaseTimeNs); // Verify O(1) performance - should be reasonably fast (allowing for JVM overhead) assertTrue(avgAllocTimeNs < 10000, "Average allocation should be under 10000ns (O(1) performance)"); assertTrue(avgReleaseTimeNs < 10000, "Average release should be under 10000ns (O(1) performance)");
Created: Sat Dec 20 13:44:44 GMT 2025 - Last Modified: Sun Aug 31 08:00:57 GMT 2025 - 15.3K bytes - Click Count (0)