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Results 1 - 3 of 3 for floorDiv (0.16 seconds)

  1. android/guava/src/com/google/common/math/IntMath.java

       * equivalent to regular Java division, {@code p / q}; and if it is {@link RoundingMode#FLOOR},
       * then this method is equivalent to {@link Math#floorDiv(int,int) Math.floorDiv}{@code (p, q)}.
       *
       * @throws ArithmeticException if {@code q == 0}, or if {@code mode == UNNECESSARY} and {@code a}
       *     is not an integer multiple of {@code b}
       */
    Created: Fri Apr 03 12:43:13 GMT 2026
    - Last Modified: Thu Jan 29 22:14:05 GMT 2026
    - 26.1K bytes
    - Click Count (0)
  2. android/guava/src/com/google/common/math/LongMath.java

       * equivalent to regular Java division, {@code p / q}; and if it is {@link RoundingMode#FLOOR},
       * then this method is equivalent to {@link Math#floorDiv(long,long) Math.floorDiv}{@code (p, q)}.
       *
       * @throws ArithmeticException if {@code q == 0}, or if {@code mode == UNNECESSARY} and {@code a}
       *     is not an integer multiple of {@code b}
       */
      @GwtIncompatible // TODO
    Created: Fri Apr 03 12:43:13 GMT 2026
    - Last Modified: Mon Mar 09 23:01:02 GMT 2026
    - 46.8K bytes
    - Click Count (0)
  3. RELEASE.md

        *   Unary GPU kernels: Abs, Atanh, Acos, Acosh, Asin, Asinh, Atan, Cos, Cosh, Sin, Sinh, Tan, Tanh.
        *   Binary GPU kernels: AddV2, Sub, Div, DivNoNan, Mul, MulNoNan, FloorDiv, Equal, NotEqual, Greater, GreaterEqual, LessEqual, Less.
    
    * `tf.lite`
        * Add experimental supports conversion of models that may be larger than 2GB before buffer deduplication
    
    ### Bug Fixes and Other Changes
    
    Created: Tue Apr 07 12:39:13 GMT 2026
    - Last Modified: Mon Mar 30 18:31:38 GMT 2026
    - 746.5K bytes
    - Click Count (3)
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