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Results 1 - 10 of 327 for float32 (0.06 seconds)

  1. src/builtin/builtin.go

    type int64 int64
    
    // float32 is the set of all IEEE 754 32-bit floating-point numbers.
    type float32 float32
    
    // float64 is the set of all IEEE 754 64-bit floating-point numbers.
    type float64 float64
    
    // complex64 is the set of all complex numbers with float32 real and
    // imaginary parts.
    type complex64 complex64
    
    // complex128 is the set of all complex numbers with float64 real and
    // imaginary parts.
    Created: Tue Apr 07 11:13:11 GMT 2026
    - Last Modified: Thu Feb 26 17:14:40 GMT 2026
    - 13.2K bytes
    - Click Count (0)
  2. doc/go_spec.html

    yields a typed constant.
    </p>
    
    <pre>
    uint(iota)               // iota value of type uint
    float32(2.718281828)     // 2.718281828 of type float32
    complex128(1)            // 1.0 + 0.0i of type complex128
    float32(0.49999999)      // 0.5 of type float32
    float64(-1e-1000)        // 0.0 of type float64
    string('x')              // "x" of type string
    string(0x266c)           // "♬" of type string
    Created: Tue Apr 07 11:13:11 GMT 2026
    - Last Modified: Wed Apr 01 23:39:18 GMT 2026
    - 287.8K bytes
    - Click Count (1)
  3. src/cmd/asm/internal/asm/asm.go

    		}
    	case obj.TYPE_FCONST:
    		switch sz {
    		case 4:
    			nameAddr.Sym.WriteFloat32(p.ctxt, nameAddr.Offset, float32(valueAddr.Val.(float64)))
    		case 8:
    			nameAddr.Sym.WriteFloat64(p.ctxt, nameAddr.Offset, valueAddr.Val.(float64))
    		default:
    			p.errorf("bad float size for DATA argument: %d", sz)
    		}
    	case obj.TYPE_SCONST:
    		nameAddr.Sym.WriteString(p.ctxt, nameAddr.Offset, sz, valueAddr.Val.(string))
    Created: Tue Apr 07 11:13:11 GMT 2026
    - Last Modified: Fri Mar 20 17:02:17 GMT 2026
    - 27.5K bytes
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  4. RELEASE.md

        *   Layers now default to `float32`, and automatically cast their inputs to
            the layer's dtype. If you had a model that used `float64`, it will
            probably silently use `float32` in TensorFlow2, and a warning will be
            issued that starts with Layer "layer-name" is casting an input tensor
            from dtype float64 to the layer's dtype of float32. To fix, either set
            the default dtype to float64 with
    Created: Tue Apr 07 12:39:13 GMT 2026
    - Last Modified: Mon Mar 30 18:31:38 GMT 2026
    - 746.5K bytes
    - Click Count (3)
  5. tensorflow/c/c_api_function_test.cc

      ASSERT_EQ(TF_OK, TF_GetCode(s.get())) << TF_Message(s.get());
      ASSERT_NE(*func, nullptr);
    }
    
    REGISTER_OP("CustomOp")
        .Output("output: float32")
        .Attr("index: int")
        .SetShapeFn(tensorflow::shape_inference::UnknownShape);
    
    void NodeWithPlaceholderAttrHelper(TF_Graph* graph, TF_Status* s,
    Created: Tue Apr 07 12:39:13 GMT 2026
    - Last Modified: Wed Jan 07 04:56:09 GMT 2026
    - 63.9K bytes
    - Click Count (1)
  6. tests/migrate_test.go

    	type MigrateNullableColumn struct {
    		ID    uint
    		Bonus float64 `gorm:"not null"`
    		Stock float64
    	}
    
    	DB.Migrator().DropTable(&MigrateNullableColumn{})
    
    	DB.AutoMigrate(&MigrateNullableColumn{})
    
    	type MigrateNullableColumn2 struct {
    		ID    uint
    		Bonus float64
    		Stock float64 `gorm:"not null"`
    	}
    
    Created: Sun Apr 05 09:35:12 GMT 2026
    - Last Modified: Sat Mar 21 11:49:01 GMT 2026
    - 66.3K bytes
    - Click Count (0)
  7. android/guava/src/com/google/common/primitives/Floats.java

       * to the JDK until JDK 7.
       *
       * @param a the first {@code float} to compare
       * @param b the second {@code float} to compare
       * @return the result of invoking {@link Float#compare(float, float)}
       */
      @InlineMe(replacement = "Float.compare(a, b)")
      public static int compare(float a, float b) {
        return Float.compare(a, b);
      }
    
      /**
    Created: Fri Apr 03 12:43:13 GMT 2026
    - Last Modified: Mon Mar 23 16:38:16 GMT 2026
    - 25.6K bytes
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  8. android/guava-tests/test/com/google/common/primitives/FloatsTest.java

        testRotate(new float[] {}, 0, new float[] {});
        testRotate(new float[] {}, 1, new float[] {});
    
        testRotate(new float[] {1}, -2, new float[] {1});
        testRotate(new float[] {1}, -1, new float[] {1});
        testRotate(new float[] {1}, 0, new float[] {1});
        testRotate(new float[] {1}, 1, new float[] {1});
        testRotate(new float[] {1}, 2, new float[] {1});
    
    Created: Fri Apr 03 12:43:13 GMT 2026
    - Last Modified: Sun Mar 08 01:43:32 GMT 2026
    - 29.4K bytes
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  9. guava-tests/test/com/google/common/primitives/FloatsTest.java

        testRotate(new float[] {}, 0, new float[] {});
        testRotate(new float[] {}, 1, new float[] {});
    
        testRotate(new float[] {1}, -2, new float[] {1});
        testRotate(new float[] {1}, -1, new float[] {1});
        testRotate(new float[] {1}, 0, new float[] {1});
        testRotate(new float[] {1}, 1, new float[] {1});
        testRotate(new float[] {1}, 2, new float[] {1});
    
    Created: Fri Apr 03 12:43:13 GMT 2026
    - Last Modified: Sun Mar 08 01:43:32 GMT 2026
    - 29.4K bytes
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  10. docs/en/docs/tutorial/path-params-numeric-validations.md

    * `le`: `l`ess than or `e`qual
    
    {* ../../docs_src/path_params_numeric_validations/tutorial005_an_py310.py hl[10] *}
    
    ## Number validations: floats, greater than and less than { #number-validations-floats-greater-than-and-less-than }
    
    Number validations also work for `float` values.
    
    Created: Sun Apr 05 07:19:11 GMT 2026
    - Last Modified: Thu Mar 05 18:13:19 GMT 2026
    - 6.1K bytes
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