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Results 1 - 10 of 188 for float32 (0.05 seconds)
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schema/field.go
} case float64: field.ReflectValueOf(ctx, value).SetFloat(data) case float32: field.ReflectValueOf(ctx, value).SetFloat(float64(data)) case int64: field.ReflectValueOf(ctx, value).SetFloat(float64(data)) case int: field.ReflectValueOf(ctx, value).SetFloat(float64(data)) case int8: field.ReflectValueOf(ctx, value).SetFloat(float64(data)) case int16:
Created: Sun Dec 28 09:35:17 GMT 2025 - Last Modified: Sat Nov 22 03:14:36 GMT 2025 - 32.2K bytes - Click Count (0) -
doc/go_spec.html
yields a typed constant. </p> <pre> uint(iota) // iota value of type uint float32(2.718281828) // 2.718281828 of type float32 complex128(1) // 1.0 + 0.0i of type complex128 float32(0.49999999) // 0.5 of type float32 float64(-1e-1000) // 0.0 of type float64 string('x') // "x" of type string string(0x266c) // "♬" of type string
Created: Tue Dec 30 11:13:12 GMT 2025 - Last Modified: Tue Dec 02 23:07:19 GMT 2025 - 286.5K bytes - Click Count (1) -
RELEASE.md
* Layers now default to `float32`, and automatically cast their inputs to the layer's dtype. If you had a model that used `float64`, it will probably silently use `float32` in TensorFlow2, and a warning will be issued that starts with Layer "layer-name" is casting an input tensor from dtype float64 to the layer's dtype of float32. To fix, either set the default dtype to float64 withCreated: Tue Dec 30 12:39:10 GMT 2025 - Last Modified: Tue Oct 28 22:27:41 GMT 2025 - 740.4K bytes - Click Count (3) -
cmd/utils.go
return globalVeeamForceSC } return s } type ordered interface { ~int | ~int8 | ~int16 | ~int32 | ~int64 | ~uint | ~uint8 | ~uint16 | ~uint32 | ~uint64 | ~uintptr | ~float32 | ~float64 | string } // mapKeysSorted returns the map keys as a sorted slice. func mapKeysSorted[Map ~map[K]V, K ordered, V any](m Map) []K { res := make([]K, 0, len(m)) for k := range m {Created: Sun Dec 28 19:28:13 GMT 2025 - Last Modified: Sun Sep 28 20:59:21 GMT 2025 - 33K bytes - Click Count (0) -
src/cmd/asm/internal/asm/asm.go
} case obj.TYPE_FCONST: switch sz { case 4: nameAddr.Sym.WriteFloat32(p.ctxt, nameAddr.Offset, float32(valueAddr.Val.(float64))) case 8: nameAddr.Sym.WriteFloat64(p.ctxt, nameAddr.Offset, valueAddr.Val.(float64)) default: p.errorf("bad float size for DATA argument: %d", sz) } case obj.TYPE_SCONST: nameAddr.Sym.WriteString(p.ctxt, nameAddr.Offset, sz, valueAddr.Val.(string))Created: Tue Dec 30 11:13:12 GMT 2025 - Last Modified: Tue Oct 21 15:13:08 GMT 2025 - 26.7K bytes - Click Count (0) -
tensorflow/c/c_api_function_test.cc
ASSERT_EQ(TF_OK, TF_GetCode(s.get())) << TF_Message(s.get()); ASSERT_NE(*func, nullptr); } REGISTER_OP("CustomOp") .Output("output: float32") .Attr("index: int") .SetShapeFn(tensorflow::shape_inference::UnknownShape); void NodeWithPlaceholderAttrHelper(TF_Graph* graph, TF_Status* s,
Created: Tue Dec 30 12:39:10 GMT 2025 - Last Modified: Mon Nov 17 00:00:38 GMT 2025 - 63.6K bytes - Click Count (1) -
guava/src/com/google/common/primitives/Floats.java
* to the JDK until JDK 7. * * @param a the first {@code float} to compare * @param b the second {@code float} to compare * @return the result of invoking {@link Float#compare(float, float)} */ @InlineMe(replacement = "Float.compare(a, b)") public static int compare(float a, float b) { return Float.compare(a, b); } /**Created: Fri Dec 26 12:43:10 GMT 2025 - Last Modified: Wed Oct 22 18:14:49 GMT 2025 - 25.6K bytes - Click Count (0) -
internal/s3select/sql/value.go
if intA > result { result = intA } } v.setInt(result) return nil } floatV, _ := v.ToFloat() floatA, _ := a.ToFloat() var result float64 if !isMax { result = math.Min(floatV, floatA) } else { result = math.Max(floatV, floatA) } v.setFloat(result) return nil } func inferTypeAsTimestamp(v *Value) error { if s, ok := v.ToString(); ok {
Created: Sun Dec 28 19:28:13 GMT 2025 - Last Modified: Sun Sep 28 20:59:21 GMT 2025 - 20.4K bytes - Click Count (0) -
cmd/warm-backend-minio.go
err = errors.New("entity too large") return partSize, err } configuredPartSize := minPartSize // Use floats for part size for all calculations to avoid // overflows during float64 to int64 conversions. partSizeFlt := float64(objectSize / maxPartsCount) partSizeFlt = math.Ceil(partSizeFlt/float64(configuredPartSize)) * float64(configuredPartSize) // Part size. partSize = int64(partSizeFlt) if partSize == 0 {
Created: Sun Dec 28 19:28:13 GMT 2025 - Last Modified: Sun Sep 28 20:59:21 GMT 2025 - 4K bytes - Click Count (1) -
internal/s3select/sql/funceval.go
} } func floatCast(v *Value) (float64, error) { switch x := v.value.(type) { case float64: return x, nil case int64: return float64(x), nil case string: f, err := strconv.ParseFloat(strings.TrimSpace(x), 64) if err != nil { return 0, errCastFailure("could not parse as float") } return f, nil case []byte:
Created: Sun Dec 28 19:28:13 GMT 2025 - Last Modified: Sun Sep 28 20:59:21 GMT 2025 - 13.2K bytes - Click Count (0)