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src/builtin/builtin.go
type int64 int64 // float32 is the set of all IEEE 754 32-bit floating-point numbers. type float32 float32 // float64 is the set of all IEEE 754 64-bit floating-point numbers. type float64 float64 // complex64 is the set of all complex numbers with float32 real and // imaginary parts. type complex64 complex64 // complex128 is the set of all complex numbers with float64 real and // imaginary parts.
Created: Tue Apr 07 11:13:11 GMT 2026 - Last Modified: Thu Feb 26 17:14:40 GMT 2026 - 13.2K bytes - Click Count (0) -
doc/go_spec.html
yields a typed constant. </p> <pre> uint(iota) // iota value of type uint float32(2.718281828) // 2.718281828 of type float32 complex128(1) // 1.0 + 0.0i of type complex128 float32(0.49999999) // 0.5 of type float32 float64(-1e-1000) // 0.0 of type float64 string('x') // "x" of type string string(0x266c) // "♬" of type string
Created: Tue Apr 07 11:13:11 GMT 2026 - Last Modified: Wed Apr 01 23:39:18 GMT 2026 - 287.8K bytes - Click Count (1) -
src/cmd/asm/internal/asm/asm.go
} case obj.TYPE_FCONST: switch sz { case 4: nameAddr.Sym.WriteFloat32(p.ctxt, nameAddr.Offset, float32(valueAddr.Val.(float64))) case 8: nameAddr.Sym.WriteFloat64(p.ctxt, nameAddr.Offset, valueAddr.Val.(float64)) default: p.errorf("bad float size for DATA argument: %d", sz) } case obj.TYPE_SCONST: nameAddr.Sym.WriteString(p.ctxt, nameAddr.Offset, sz, valueAddr.Val.(string))Created: Tue Apr 07 11:13:11 GMT 2026 - Last Modified: Fri Mar 20 17:02:17 GMT 2026 - 27.5K bytes - Click Count (0) -
RELEASE.md
* Layers now default to `float32`, and automatically cast their inputs to the layer's dtype. If you had a model that used `float64`, it will probably silently use `float32` in TensorFlow2, and a warning will be issued that starts with Layer "layer-name" is casting an input tensor from dtype float64 to the layer's dtype of float32. To fix, either set the default dtype to float64 withCreated: Tue Apr 07 12:39:13 GMT 2026 - Last Modified: Mon Mar 30 18:31:38 GMT 2026 - 746.5K bytes - Click Count (3) -
tensorflow/c/c_api_function_test.cc
ASSERT_EQ(TF_OK, TF_GetCode(s.get())) << TF_Message(s.get()); ASSERT_NE(*func, nullptr); } REGISTER_OP("CustomOp") .Output("output: float32") .Attr("index: int") .SetShapeFn(tensorflow::shape_inference::UnknownShape); void NodeWithPlaceholderAttrHelper(TF_Graph* graph, TF_Status* s,
Created: Tue Apr 07 12:39:13 GMT 2026 - Last Modified: Wed Jan 07 04:56:09 GMT 2026 - 63.9K bytes - Click Count (1) -
tests/migrate_test.go
type MigrateNullableColumn struct { ID uint Bonus float64 `gorm:"not null"` Stock float64 } DB.Migrator().DropTable(&MigrateNullableColumn{}) DB.AutoMigrate(&MigrateNullableColumn{}) type MigrateNullableColumn2 struct { ID uint Bonus float64 Stock float64 `gorm:"not null"` }Created: Sun Apr 05 09:35:12 GMT 2026 - Last Modified: Sat Mar 21 11:49:01 GMT 2026 - 66.3K bytes - Click Count (0) -
android/guava/src/com/google/common/primitives/Floats.java
* to the JDK until JDK 7. * * @param a the first {@code float} to compare * @param b the second {@code float} to compare * @return the result of invoking {@link Float#compare(float, float)} */ @InlineMe(replacement = "Float.compare(a, b)") public static int compare(float a, float b) { return Float.compare(a, b); } /**Created: Fri Apr 03 12:43:13 GMT 2026 - Last Modified: Mon Mar 23 16:38:16 GMT 2026 - 25.6K bytes - Click Count (0) -
android/guava-tests/test/com/google/common/primitives/FloatsTest.java
testRotate(new float[] {}, 0, new float[] {}); testRotate(new float[] {}, 1, new float[] {}); testRotate(new float[] {1}, -2, new float[] {1}); testRotate(new float[] {1}, -1, new float[] {1}); testRotate(new float[] {1}, 0, new float[] {1}); testRotate(new float[] {1}, 1, new float[] {1}); testRotate(new float[] {1}, 2, new float[] {1});
Created: Fri Apr 03 12:43:13 GMT 2026 - Last Modified: Sun Mar 08 01:43:32 GMT 2026 - 29.4K bytes - Click Count (0) -
guava-tests/test/com/google/common/primitives/FloatsTest.java
testRotate(new float[] {}, 0, new float[] {}); testRotate(new float[] {}, 1, new float[] {}); testRotate(new float[] {1}, -2, new float[] {1}); testRotate(new float[] {1}, -1, new float[] {1}); testRotate(new float[] {1}, 0, new float[] {1}); testRotate(new float[] {1}, 1, new float[] {1}); testRotate(new float[] {1}, 2, new float[] {1});
Created: Fri Apr 03 12:43:13 GMT 2026 - Last Modified: Sun Mar 08 01:43:32 GMT 2026 - 29.4K bytes - Click Count (0) -
docs/en/docs/tutorial/path-params-numeric-validations.md
* `le`: `l`ess than or `e`qual {* ../../docs_src/path_params_numeric_validations/tutorial005_an_py310.py hl[10] *} ## Number validations: floats, greater than and less than { #number-validations-floats-greater-than-and-less-than } Number validations also work for `float` values.Created: Sun Apr 05 07:19:11 GMT 2026 - Last Modified: Thu Mar 05 18:13:19 GMT 2026 - 6.1K bytes - Click Count (0)