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Results 1 - 10 of 75 for efficiency (0.16 seconds)
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android/guava/src/com/google/common/escape/UnicodeEscaper.java
* efficiency. The base class implementation determines successive Unicode code points and invokes * {@link #escape(int)} for each of them. If the semantics of your escaper are such that code * points in the supplementary range are either all escaped or all unescaped, this method can be * implemented more efficiently using {@link CharSequence#charAt(int)}. *Created: Fri Apr 03 12:43:13 GMT 2026 - Last Modified: Sat Jan 24 04:06:11 GMT 2026 - 13.2K bytes - Click Count (0) -
docs/features/calls.md
## Rewriting Requests When you provide OkHttp with an HTTP request, you’re describing the request at a high-level: _“fetch me this URL with these headers.”_ For correctness and efficiency, OkHttp rewrites your request before transmitting it.
Created: Fri Apr 03 11:42:14 GMT 2026 - Last Modified: Sun Mar 15 09:01:42 GMT 2026 - 3.9K bytes - Click Count (0) -
okhttp-idna-mapping-table/src/main/kotlin/okhttp3/internal/idn/SimpleIdnaMappingTable.kt
import okio.ByteString.Companion.encodeUtf8 import okio.Options /** * A decoded [mapping table] that can perform the [mapping step] of IDNA processing. * * This implementation is optimized for readability over efficiency. * * This implements non-transitional processing by preserving deviation characters. * * This implementation's STD3 rules are configured to `UseSTD3ASCIIRules=false`. This is * permissive and permits the `_` character.
Created: Fri Apr 03 11:42:14 GMT 2026 - Last Modified: Tue Jan 27 09:00:39 GMT 2026 - 6.9K bytes - Click Count (0) -
android/guava/src/com/google/common/primitives/UnsignedLongs.java
* * <p>Users of these utilities must be <i>extremely careful</i> not to mix up signed and unsigned * {@code long} values. When possible, it is recommended that the {@link UnsignedLong} wrapper class * be used, at a small efficiency penalty, to enforce the distinction in the type system. * * <p>See the Guava User Guide article on <a * href="https://github.com/google/guava/wiki/PrimitivesExplained#unsigned-support">unsigned * primitive utilities</a>.
Created: Fri Apr 03 12:43:13 GMT 2026 - Last Modified: Mon Jan 05 22:13:21 GMT 2026 - 17.8K bytes - Click Count (0) -
src/test/java/org/codelibs/fess/mylasta/direction/sponsor/FessTimeResourceProviderTest.java
assertNotNull(specialProvider); assertEquals(Long.valueOf(4096L), specialConfig.getTimeAdjustTimeMillisAsLong()); } // Test memory efficiency with multiple providers @Test public void test_memoryEfficiency() { // Create and discard multiple providers for (int i = 0; i < 100; i++) {
Created: Tue Mar 31 13:07:34 GMT 2026 - Last Modified: Fri Mar 13 23:01:26 GMT 2026 - 17.8K bytes - Click Count (0) -
guava/src/com/google/common/collect/ImmutableCollection.java
* <i>deeply</i> immutable. * </ul> * * <h4>Performance notes</h4> * * <ul> * <li>Implementations can be generally assumed to prioritize memory efficiency, then speed of * access, and lastly speed of creation. * <li>The {@code copyOf} methods will sometimes recognize that the actual copy operation is
Created: Fri Apr 03 12:43:13 GMT 2026 - Last Modified: Thu Jan 29 22:14:05 GMT 2026 - 18.7K bytes - Click Count (0) -
android/guava/src/com/google/common/primitives/UnsignedInts.java
* * <p>Users of these utilities must be <i>extremely careful</i> not to mix up signed and unsigned * {@code int} values. When possible, it is recommended that the {@link UnsignedInteger} wrapper * class be used, at a small efficiency penalty, to enforce the distinction in the type system. * * <p>See the Guava User Guide article on <a * href="https://github.com/google/guava/wiki/PrimitivesExplained#unsigned-support">unsigned * primitive utilities</a>.
Created: Fri Apr 03 12:43:13 GMT 2026 - Last Modified: Mon Mar 23 16:38:16 GMT 2026 - 13.9K bytes - Click Count (0) -
android/guava/src/com/google/common/collect/ImmutableCollection.java
* <i>deeply</i> immutable. * </ul> * * <h4>Performance notes</h4> * * <ul> * <li>Implementations can be generally assumed to prioritize memory efficiency, then speed of * access, and lastly speed of creation. * <li>The {@code copyOf} methods will sometimes recognize that the actual copy operation is
Created: Fri Apr 03 12:43:13 GMT 2026 - Last Modified: Thu Jan 29 22:14:05 GMT 2026 - 21.4K bytes - Click Count (0) -
android/guava/src/com/google/common/collect/MinMaxPriorityQueue.java
return true; } /** * Each instance of MinMaxPriorityQueue encapsulates two instances of Heap: a min-heap and a * max-heap. Conceptually, these might each have their own array for storage, but for efficiency's * sake they are stored interleaved on alternate heap levels in the same array (MMPQ.queue). */ @WeakOuter private final class Heap { final Ordering<E> ordering;
Created: Fri Apr 03 12:43:13 GMT 2026 - Last Modified: Mon Mar 16 13:11:08 GMT 2026 - 34K bytes - Click Count (0) -
android/guava/src/com/google/common/util/concurrent/MoreExecutors.java
List<Future<T>> futures = Lists.newArrayListWithCapacity(ntasks); BlockingQueue<Future<T>> futureQueue = Queues.newLinkedBlockingQueue(); long timeoutNanos = unit.toNanos(timeout); // For efficiency, especially in executors with limited // parallelism, check to see if previously submitted tasks are // done before submitting more of them. This interleaving
Created: Fri Apr 03 12:43:13 GMT 2026 - Last Modified: Wed Jan 28 22:39:02 GMT 2026 - 45.6K bytes - Click Count (0)