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Results 1 - 10 of 52 for comparisons (0.08 sec)

  1. android/guava-tests/benchmark/com/google/common/hash/ChecksumBenchmark.java

     *   <li>size: The length of the byte array to hash.
     * </ul>
     *
     * @author Colin Decker
     */
    public class ChecksumBenchmark {
    
      // Use a constant seed for all of the benchmarks to ensure apples to apples comparisons.
      private static final int RANDOM_SEED = new Random().nextInt();
    
      @Param({"10", "1000", "100000", "1000000"})
      private int size;
    
      private byte[] testBytes;
    
      @BeforeExperiment
      void setUp() {
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Wed Oct 16 16:53:43 UTC 2024
    - 3.4K bytes
    - Viewed (0)
  2. guava-tests/benchmark/com/google/common/hash/ChecksumBenchmark.java

     *   <li>size: The length of the byte array to hash.
     * </ul>
     *
     * @author Colin Decker
     */
    public class ChecksumBenchmark {
    
      // Use a constant seed for all of the benchmarks to ensure apples to apples comparisons.
      private static final int RANDOM_SEED = new Random().nextInt();
    
      @Param({"10", "1000", "100000", "1000000"})
      private int size;
    
      private byte[] testBytes;
    
      @BeforeExperiment
      void setUp() {
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Wed Oct 16 16:53:43 UTC 2024
    - 3.4K bytes
    - Viewed (0)
  3. android/guava/src/com/google/common/cache/CacheBuilder.java

     *
     * <p><b>Note:</b> by default, the returned cache uses equality comparisons (the {@link
     * Object#equals equals} method) to determine equality for keys or values. However, if {@link
     * #weakKeys} was specified, the cache uses identity ({@code ==}) comparisons instead for keys.
     * Likewise, if {@link #weakValues} or {@link #softValues} was specified, the cache uses identity
     * comparisons for values.
     *
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Fri Oct 18 19:07:49 UTC 2024
    - 52K bytes
    - Viewed (0)
  4. compat/maven-artifact/src/main/java/org/apache/maven/artifact/versioning/ComparableVersion.java

                // Just returning an Integer with the index here is faster, but requires a lot of if/then/else to check for
                // -1
                //  or QUALIFIERS.size and then resort to lexical ordering. Most comparisons are decided by the first
                // character,
                // so this is still fast. If more characters are needed then it requires a lexical sort anyway.
    Registered: Sun Nov 03 03:35:11 UTC 2024
    - Last Modified: Fri Oct 25 12:31:46 UTC 2024
    - 26K bytes
    - Viewed (0)
  5. android/guava/src/com/google/common/collect/Collections2.java

          int permutations = 1;
          int n = 1;
          int r = 1;
          while (n < sortedInputList.size()) {
            int comparison = comparator.compare(sortedInputList.get(n - 1), sortedInputList.get(n));
            if (comparison < 0) {
              // We move to the next non-repeated element.
              permutations = IntMath.saturatedMultiply(permutations, IntMath.binomial(n, r));
              r = 0;
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Fri Oct 18 20:24:49 UTC 2024
    - 22.8K bytes
    - Viewed (0)
  6. src/bytes/example_test.go

    		// a less or equal b
    	}
    	if bytes.Compare(a, b) > 0 {
    		// a greater b
    	}
    	if bytes.Compare(a, b) >= 0 {
    		// a greater or equal b
    	}
    
    	// Prefer Equal to Compare for equality comparisons.
    	if bytes.Equal(a, b) {
    		// a equal b
    	}
    	if !bytes.Equal(a, b) {
    		// a not equal b
    	}
    }
    
    func ExampleCompare_search() {
    	// Binary search to find a matching byte slice.
    Registered: Tue Nov 05 11:13:11 UTC 2024
    - Last Modified: Wed Aug 07 17:22:36 UTC 2024
    - 14.9K bytes
    - Viewed (0)
  7. guava/src/com/google/common/cache/CacheBuilder.java

     *
     * <p><b>Note:</b> by default, the returned cache uses equality comparisons (the {@link
     * Object#equals equals} method) to determine equality for keys or values. However, if {@link
     * #weakKeys} was specified, the cache uses identity ({@code ==}) comparisons instead for keys.
     * Likewise, if {@link #weakValues} or {@link #softValues} was specified, the cache uses identity
     * comparisons for values.
     *
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Fri Oct 18 19:07:49 UTC 2024
    - 51.6K bytes
    - Viewed (0)
  8. android/guava/src/com/google/common/hash/Hashing.java

       * generated using this are byte-wise identical to those created using the C++ version, but note
       * that this uses unsigned integers (see {@link com.google.common.primitives.UnsignedInts}).
       * Comparisons between the two should take this into account.
       *
       * <p>Fingerprint2011() is a form of Murmur2 on strings up to 32 bytes and a form of CityHash for
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Fri Jul 19 16:02:36 UTC 2024
    - 29.3K bytes
    - Viewed (0)
  9. guava/src/com/google/common/collect/Collections2.java

          int permutations = 1;
          int n = 1;
          int r = 1;
          while (n < sortedInputList.size()) {
            int comparison = comparator.compare(sortedInputList.get(n - 1), sortedInputList.get(n));
            if (comparison < 0) {
              // We move to the next non-repeated element.
              permutations = IntMath.saturatedMultiply(permutations, IntMath.binomial(n, r));
              r = 0;
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Fri Oct 18 20:24:49 UTC 2024
    - 23.1K bytes
    - Viewed (0)
  10. android/guava/src/com/google/common/collect/MinMaxPriorityQueue.java

        // Since the last element of the heap is from the bottom level, we
        // optimistically fill index position with elements from lower levels,
        // moving the hole down. In most cases this reduces the number of
        // comparisons with toTrickle, but in some cases we will need to bubble it
        // all the way up again.
        int vacated = heap.fillHoleAt(index);
        // Try to see if toTrickle can be bubbled up min levels.
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Wed Oct 30 16:15:19 UTC 2024
    - 34.1K bytes
    - Viewed (0)
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