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Results 1 - 1 of 1 for checkFailedUnlocks (0.32 sec)

  1. internal/dsync/drwmutex.go

    					owner, grantToBeReleased.lockUID, isReadLock, names...)
    			}
    		}
    	}()
    
    	return quorumLocked
    }
    
    // checkFailedUnlocks determines whether we have sufficiently unlocked all
    // resources to ensure no deadlocks for future callers
    func checkFailedUnlocks(locks []string, tolerance int) bool {
    	unlocksFailed := 0
    	for lockID := range locks {
    		if isLocked(locks[lockID]) {
    			unlocksFailed++
    		}
    Registered: Sun Dec 28 19:28:13 UTC 2025
    - Last Modified: Fri Aug 29 02:39:48 UTC 2025
    - 20.3K bytes
    - Viewed (0)
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