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Results 1 - 3 of 3 for callhome (0.04 sec)
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cmd/callhome.go
// initCallhome will start the callhome task in the background. func initCallhome(ctx context.Context, objAPI ObjectLayer) { if !globalCallhomeConfig.Enabled() { return } go func() { r := rand.New(rand.NewSource(time.Now().UnixNano())) // Leader node (that successfully acquires the lock inside runCallhome) // will keep performing the callhome. If the leader goes down for some reason,
Registered: Sun Sep 07 19:28:11 UTC 2025 - Last Modified: Fri Aug 29 02:39:48 UTC 2025 - 5.3K bytes - Viewed (0) -
cmd/config-current.go
if _, err := subnet.LookupConfig(s[config.SubnetSubSys][config.Default], nil); err != nil { return err } case config.CallhomeSubSys: cfg, err := callhome.LookupConfig(s[config.CallhomeSubSys][config.Default]) if err != nil { return err } // callhome cannot be enabled if license is not registered yet, throw an error. if cfg.Enabled() && !globalSubnetConfig.Registered() {
Registered: Sun Sep 07 19:28:11 UTC 2025 - Last Modified: Fri Aug 29 02:39:48 UTC 2025 - 28.5K bytes - Viewed (0) -
okhttp/src/commonJvmAndroid/kotlin/okhttp3/internal/connection/RealCall.kt
this.connection?.incrementSuccessCount() } if (callDone) { return callDone(e) } return e } internal fun noMoreExchanges(e: IOException?): IOException? { var callDone = false withLock { if (expectMoreExchanges) { expectMoreExchanges = false callDone = !requestBodyOpen && !responseBodyOpen } }
Registered: Fri Sep 05 11:42:10 UTC 2025 - Last Modified: Sat Aug 30 11:30:11 UTC 2025 - 17.8K bytes - Viewed (0)