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README.md
OkHttp ====== See the [project website][okhttp] for documentation and APIs. HTTP is the way modern applications network. It’s how we exchange data & media. Doing HTTP efficiently makes your stuff load faster and saves bandwidth. OkHttp is an HTTP client that’s efficient by default: * HTTP/2 support allows all requests to the same host to share a socket. * Connection pooling reduces request latency (if HTTP/2 isn’t available).
Registered: Fri Sep 05 11:42:10 UTC 2025 - Last Modified: Mon Jul 28 07:33:49 UTC 2025 - 8.8K bytes - Viewed (0) -
okhttp/src/commonJvmAndroid/kotlin/okhttp3/Cache.kt
import okio.Path import okio.Path.Companion.toOkioPath import okio.Sink import okio.Source import okio.buffer /** * Caches HTTP and HTTPS responses to the filesystem so they may be reused, saving time and * bandwidth. * * The Cache instance must have exclusive access to the [directory], since the internal data structures * may cause corruption or runtime errors if not. It may however be shared amongst multiple OkHttpClient * instances.
Registered: Fri Sep 05 11:42:10 UTC 2025 - Last Modified: Sat Aug 16 09:39:51 UTC 2025 - 26.9K bytes - Viewed (0) -
CHANGELOG/CHANGELOG-1.32.md
- kube-proxy uses field-selector clusterIP!=None on Services to avoid watching for Headless Services, reducing unnecessary network bandwidth ([#126769](https://github.com/kubernetes/kubernetes/pull/126769), [@Sakuralbj](https://github.com/Sakuralbj)) [SIG Network]
Registered: Fri Sep 05 09:05:11 UTC 2025 - Last Modified: Wed Aug 13 14:49:49 UTC 2025 - 412.3K bytes - Viewed (0)