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Results 1 - 4 of 4 for auxType (0.2 sec)
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src/cmd/compile/internal/ssa/opGen.go
}, }, { name: "MOVSSconst", auxType: auxFloat32, argLen: 0, rematerializeable: true, asm: x86.AMOVSS, reg: regInfo{ outputs: []outputInfo{ {0, 65280}, // X0 X1 X2 X3 X4 X5 X6 X7 }, }, }, { name: "MOVSDconst", auxType: auxFloat64, argLen: 0,
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Thu May 23 15:49:20 UTC 2024 - 1M bytes - Viewed (0) -
src/cmd/compile/internal/ssa/value.go
} return fmt.Sprintf("v%d", v.ID) } func (v *Value) AuxInt8() int8 { if opcodeTable[v.Op].auxType != auxInt8 && opcodeTable[v.Op].auxType != auxNameOffsetInt8 { v.Fatalf("op %s doesn't have an int8 aux field", v.Op) } return int8(v.AuxInt) } func (v *Value) AuxUInt8() uint8 { if opcodeTable[v.Op].auxType != auxUInt8 { v.Fatalf("op %s doesn't have a uint8 aux field", v.Op) } return uint8(v.AuxInt) }
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Fri May 03 16:40:22 UTC 2024 - 16.7K bytes - Viewed (0) -
src/cmd/compile/internal/ssa/op.go
// There is one file for generic (architecture-independent) ops and one file // for each architecture. type Op int32 type opInfo struct { name string reg regInfo auxType auxType argLen int32 // the number of arguments, -1 if variable length asm obj.As generic bool // this is a generic (arch-independent) opcode
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Mon Apr 22 15:29:10 UTC 2024 - 18.7K bytes - Viewed (0) -
src/cmd/compile/internal/ssa/check.go
} // Check to make sure aux values make sense. canHaveAux := false canHaveAuxInt := false // TODO: enforce types of Aux in this switch (like auxString does below) switch opcodeTable[v.Op].auxType { case auxNone: case auxBool: if v.AuxInt < 0 || v.AuxInt > 1 { f.Fatalf("bad bool AuxInt value for %v", v) } canHaveAuxInt = true case auxInt8:
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Tue Apr 09 16:41:23 UTC 2024 - 17.6K bytes - Viewed (0)