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docs/ru/llm-prompt.md
* completion (meaning code auto-completion): автозавершение * editor (meaning component of IDE): редактор кода * adopt (meaning start to use): использовать (or `начать использовать`) * headers (meaning HTTP-headers): HTTP-заголовки * cookie sessions: сессии с использованием cookie * tested (adjective): протестированный
Created: Sun Apr 05 07:19:11 GMT 2026 - Last Modified: Thu Jan 22 07:07:05 GMT 2026 - 6.5K bytes - Click Count (0) -
build-logic-commons/gradle-plugin/src/main/kotlin/gradlebuild.code-quality.gradle.kts
"ClassCanBeStatic", // We should enable this. // DISCUSS "EnumOrdinal", // This violation is ubiquitous, though most are benign. "EqualsGetClass", // Let's agree if we want to adopt Error Prone's idea of valid equals() "JdkObsolete", // Most of the checks are good, but we do not want to replace all LinkedLists without a good reason // NEVER
Created: Wed Apr 01 11:36:16 GMT 2026 - Last Modified: Wed Mar 11 22:47:14 GMT 2026 - 8.7K bytes - Click Count (0) -
CHANGELOG.md
component headers. * Breaking: Change `RecordedRequest.body` from a mutable `Buffer` to an immutable `ByteString`. * Breaking: Adopt Okio's new `Socket` interface for `MockResponse.socketHandler`. Note that any _Breaking_ changes above impact only APIs introduced in earlier 5.0.0-alpha releasees. We don't break binary compatibility with non-alpha APIs.
Created: Fri Apr 03 11:42:14 GMT 2026 - Last Modified: Sun Feb 15 11:57:47 GMT 2026 - 36.2K bytes - Click Count (2) -
docs/en/docs/virtual-environments.md
A **virtual environment** is a directory with some files in it. /// /// info This page will teach you how to use **virtual environments** and how they work. If you are ready to adopt a **tool that manages everything** for you (including installing Python), try [uv](https://github.com/astral-sh/uv). /// ## Create a Project { #create-a-project } First, create a directory for your project.
Created: Sun Apr 05 07:19:11 GMT 2026 - Last Modified: Thu Mar 05 18:13:19 GMT 2026 - 22.1K bytes - Click Count (0) -
docs/en/docs/alternatives.md
That's why when talking about version 2.0 it's common to say "Swagger", and for version 3+ "OpenAPI". /// check | Inspired **FastAPI** to Adopt and use an open standard for API specifications, instead of a custom schema. And integrate standards-based user interface tools: * [Swagger UI](https://github.com/swagger-api/swagger-ui)
Created: Sun Apr 05 07:19:11 GMT 2026 - Last Modified: Thu Mar 05 18:13:19 GMT 2026 - 22.2K bytes - Click Count (0) -
CHANGELOG/CHANGELOG-1.33.md
### Bug or Regression - Fix: adopt go1.23 behavior change in mount point parsing on Windows ([#129368](https://github.com/kubernetes/kubernetes/pull/129368), [@andyzhangx](https://github.com/andyzhangx)) [SIG Storage and Windows]
Created: Fri Apr 03 09:05:14 GMT 2026 - Last Modified: Thu Mar 19 03:17:58 GMT 2026 - 369K bytes - Click Count (0) -
RELEASE.md
* `CategoryEncoding` no longer supports `adapt`, `IntegerLookup` now supports equivalent functionality. `max_tokens` argument renamed to `num_tokens`. * `Discretization` added `num_bins` argument for learning bins boundaries through calling `adapt` on a dataset. Renamed `bins` argument to `bin_boundaries` for specifying bins without `adapt`. * Improvements to model saving/loading:Created: Tue Apr 07 12:39:13 GMT 2026 - Last Modified: Mon Mar 30 18:31:38 GMT 2026 - 746.5K bytes - Click Count (3) -
okhttp/src/commonJvmAndroid/kotlin/okhttp3/internal/idn/Punycode.kt
Created: Fri Apr 03 11:42:14 GMT 2026 - Last Modified: Tue Jan 27 09:00:39 GMT 2026 - 8.6K bytes - Click Count (0) -
docs/en/docs/project-generation.md
# Full Stack FastAPI Template { #full-stack-fastapi-template } Templates, while typically come with a specific setup, are designed to be flexible and customizable. This allows you to modify and adapt them to your project's requirements, making them an excellent starting point. 🏁 You can use this template to get started, as it includes a lot of the initial set up, security, database and some API endpoints already done for you.Created: Sun Apr 05 07:19:11 GMT 2026 - Last Modified: Thu Mar 05 18:13:19 GMT 2026 - 1.9K bytes - Click Count (0) -
docs/en/docs/release-notes.md
Created: Sun Apr 05 07:19:11 GMT 2026 - Last Modified: Fri Apr 03 12:07:04 GMT 2026 - 631K bytes - Click Count (0)