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Results 1 - 6 of 6 for Retransmits (0.77 sec)

  1. src/cmd/vendor/golang.org/x/sys/unix/ztypes_zos_s390x.go

    type IPv6MTUInfo struct {
    	Addr RawSockaddrInet6
    	Mtu  uint32
    }
    
    type ICMPv6Filter struct {
    	Data [8]uint32
    }
    
    type TCPInfo struct {
    	State          uint8
    	Ca_state       uint8
    	Retransmits    uint8
    	Probes         uint8
    	Backoff        uint8
    	Options        uint8
    	Rto            uint32
    	Ato            uint32
    	Snd_mss        uint32
    	Rcv_mss        uint32
    	Unacked        uint32
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Wed May 08 16:12:58 UTC 2024
    - 8.6K bytes
    - Viewed (0)
  2. src/cmd/vendor/golang.org/x/sys/unix/ztypes_linux.go

    type ICMPv6Filter struct {
    	Data [8]uint32
    }
    
    type Ucred struct {
    	Pid int32
    	Uid uint32
    	Gid uint32
    }
    
    type TCPInfo struct {
    	State                uint8
    	Ca_state             uint8
    	Retransmits          uint8
    	Probes               uint8
    	Backoff              uint8
    	Options              uint8
    	Rto                  uint32
    	Ato                  uint32
    	Snd_mss              uint32
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Tue Jun 04 16:19:04 UTC 2024
    - 251K bytes
    - Viewed (0)
  3. src/cmd/vendor/golang.org/x/sys/unix/syscall_zos_s390x.go

    	// Fields may not be an exact match. Some fields have no equivalent.
    	var tcpinfo TCPInfo
    	tcpinfo.State = uint8(conn.state)
    	tcpinfo.Ca_state = 0 // dummy
    	tcpinfo.Retransmits = uint8(tcpStats.retransSegs)
    	tcpinfo.Probes = uint8(tcpStats.outWinProbes)
    	tcpinfo.Backoff = 0 // dummy
    	tcpinfo.Options = 0 // dummy
    	tcpinfo.Rto = tcpStats.retransTimeouts
    	tcpinfo.Ato = tcpStats.outDelayAcks
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Wed May 08 16:12:58 UTC 2024
    - 84.4K bytes
    - Viewed (0)
  4. docs/en/docs/deployment/concepts.md

    This is still true.
    
    So, to be able to have **multiple processes** at the same time, there has to be a **single process listening on a port** that then transmits the communication to each worker process in some way.
    
    ### Memory per Process
    
    Registered: Mon Jun 17 08:32:26 UTC 2024
    - Last Modified: Thu May 02 22:37:31 UTC 2024
    - 18K bytes
    - Viewed (0)
  5. src/cmd/vendor/golang.org/x/tools/internal/stdlib/manifest.go

    		{"TCPInfo.Rcv_rtt", Field, 1},
    		{"TCPInfo.Rcv_space", Field, 1},
    		{"TCPInfo.Rcv_ssthresh", Field, 1},
    		{"TCPInfo.Reordering", Field, 1},
    		{"TCPInfo.Retrans", Field, 1},
    		{"TCPInfo.Retransmits", Field, 1},
    		{"TCPInfo.Rto", Field, 1},
    		{"TCPInfo.Rtt", Field, 1},
    		{"TCPInfo.Rttvar", Field, 1},
    		{"TCPInfo.Sacked", Field, 1},
    		{"TCPInfo.Snd_cwnd", Field, 1},
    		{"TCPInfo.Snd_mss", Field, 1},
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Tue Apr 02 02:20:05 UTC 2024
    - 534.2K bytes
    - Viewed (0)
  6. src/encoding/gob/doc.go

    length of the following data (so the value can be skipped if it cannot be
    stored), followed by the usual encoding of concrete (dynamic) value stored in
    the interface value. (A nil interface value is identified by the empty string
    and transmits no value.) Upon receipt, the decoder verifies that the unpacked
    concrete item satisfies the interface of the receiving variable.
    
    If a value is passed to [Encoder.Encode] and the type is not a struct (or pointer to struct,
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Thu Apr 11 20:22:45 UTC 2024
    - 17.1K bytes
    - Viewed (0)
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